Features:
- High performance
- Change color and other properties from material instances
Number of Unique Meshes: 24 (16 vegetation and 8 rocks)
Collision: Yes (collision is enabled for rocks)
Vertex Count: 30-1190
LODs: Yes
Number of Materials and Material Instances: 2 master materials and 26 material instances
Number of Textures: 46
Texture Resolutions: 2048×2048
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: Video
Important/Additional Notes: –
特征:
- 高性能
- 从材质实例更改颜色和其他属性
独特网格数:24(16植被和8岩石)
碰撞:是(对岩石启用碰撞)
顶点数:30-1190
Lod:是的
材质和材质实例数:2个主材质和26个材质实例
纹理数量:46
纹理分辨率:2048×2048
支持的开发平台:
Windows:是的
Mac:是的
文件: 短片
重要/附加注意事项: –
August Update (published soon for 4.25 and 4.26 versions of the engine)
- Improved vertex normals for better reaction to light on surfaces
- Added grass types to directly fill landscape grass layers (you can check our integration video to our up-coming asset pack Landscape Pieces)
- Better lighting and shading in overview map
PS: There are no performance changes but we achieved better look specially from distance since shadows and highlights are better than 4.23 and 4.24 versions.
High performance and customizable vegetation and rocks. Change color and create variations easily, grass density can be increased to extreme numbers.
Customize color and other properties to create more diverse foliage without losing detail and performance.
***Monthly Unreal Engine Sponsored Content product for May 2021***
Check out MYTHRA TECH's other products here.
8月更新(即将发布的4.25和4.26版本的引擎)
- 改进顶点法线,以更好地响应表面上的光线
- 添加了草类型以直接填充景观草层(您可以查看我们的 集成视频 至我们即将推出的资产包景观作品)
- 概览图中更好的照明和阴影
PS:没有性能变化,但我们特别从远处获得了更好的外观,因为阴影和高光比4.23和4.24版本更好。
高性能和可定制的植被和岩石。 改变颜色和创造变化容易,草密度可以增加到极端的数字。
自定义颜色和其他属性,以创建更多样化的植物,而不会丢失细节和性能。
***2021年5月虚幻引擎赞助的月度内容产品***
查看MYTHRA TECH的其他产品 这儿。
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