Texture Sizes: Main Textures in 2048×2048 ( Additional textures 4×512, 64×64, 256×256, 512×512, 1024×1024 )
Scaled to Epic skeleton: Yes
Collision: Yes/custom
Triangle Count: Google.doc
Vertex Count: Goggle.doc
LODs: Yes (1-4 Lvl) Impostor
Number of Meshes: 13 (uniq)
Number of Master Materials : 2
Number of Material Instances: 21
Number of Textures: 56
Supported Development Platforms: PC/Windows, Linux, Mac
Supported Target Build Platforms: PC/Windows, Linux, Mac, PS4, PS5, Xbox One, Xbox Series, Oculuc/HTC Vive
Documentation: No
纹理尺寸: 2048×2048中的主纹理(附加纹理4×512,64×64,256×256,512×512,1024×1024)
缩放到史诗骨架: 是的
碰撞: 是/习惯
三角形计数: 谷歌。医生
顶点计数: 护目镜。医生
Lod: 是(1-4Lvl)冒名顶替者
网格数: 13(uniq)
主材料数量 : 2
材质实例数: 21
纹理数量: 56
支持的开发平台: PC/Windows,Linux,Mac
支持的目标构建平台: PC/Windows,Linux,Mac,PS4,PS5,Xbox One,Xbox系列,Oculuc/HTC Vive
文件: 非也。
Stylized trees with advanced shader.
Dynamic weather system such as wind, season change, rain.
Everything is controlled just by four parameters!
Landscape not included!
Screenshots in better quality: Screenshots
Video review: YouTube
Check my projects on Unreal Engine marketplace, maybe you will find something interesting!
具有高级着色器的程式化树。
动态天气系统,如风,季节变化,雨。
一切都由四个参数控制!
景观不包括!
截图质量更好: 屏幕截图
视频回顾: YouTube的
支票 我的项目 在虚幻引擎市场上,也许你会发现一些有趣的东西!
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