Features:
Customisable material including
- Flame Colour
- Fire intensity including extinguished, smouldering and intense blaze.
- Burn speed for a slow subtle smoulder to rapid flickering flames.
- Wood colour for simulating paint
- Ash amount and distribution
- Dirt with customisable colour
Number of Unique Meshes: 26
Blueprints: 14
Collision: Automatically generated
Vertex Count: 1500-15000
LODs: 4
Number of Materials and Material Instances: 15
Number of Textures: 11
Texture Resolutions: 1024×1024, 512×512, a single shared 4k Occlusion Atlas.
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: https://youtu.be/HbCJrccW9Ho
特征:
可定制的材料,包括
- 火焰颜色
- 火灾强度包括熄灭、闷烧和强烈的火焰.
- 燃烧速度为一个缓慢微妙的烟雾迅速闪烁的火焰.
- 用于模拟油漆的木材颜色
- 灰分量及分布
- 可定制颜色的污垢
唯一网格数:26
蓝图:14
碰撞:自动生成
顶点数:1500-15000
Lod:4
材质和材质实例数:15
纹理数量:11
纹理分辨率:1024×1024,512×512,单个共享4k遮挡图集。
支持的开发平台:
Windows:是的
Mac:是的
文件: https://youtu.be/HbCJrccW9Ho
Burning Wood 26 Pack. Includes Burning House, Two bonfires, Wagon, Ladder, Staircase, Wooden Chests, Table, Benches, Chair,
Customisable material, all colours tweakable.
Tiling textures.
Burning carbon can be hidden to show unburnt wood planks.
Wood planks can be hidden leaving just the burning carbon.
Demo scene contains prebuilt assets such as the house in original static mesh form inside named folders so they are easily edited and recombined.
Change Log
Update 20/03/2022 18:05
Now also includes Low Poly (LP) version. LOW POLY DEMO VIDEO
See meshes, materials and blueprints with LP in the name.
Update 30/03/2021 20:44
Added a control for wind speed and direction. Wind Turbulence is set to zero by default and the fire burns straight upwards. Set Wind direction from 0 to 360 degrees. Higher wind speed causes the fire to burn more and more horizontally. Wind Turbulence set to 1 will make the fire burn along each plank as previously. A Wind Turbulence value between 0 and 1 is useful for suggesting different air currents within a burning building.
燃烧木材26包。 包括燃烧的房子,两个篝火,马车,梯子,楼梯,木箱,桌子,长凳,椅子,
可定制的材料,所有颜色可调整。
平铺纹理。
燃烧的碳可以隐藏,以显示未燃烧的木板。
木板可以隐藏,只留下燃烧的碳。
演示场景包含预先构建的资源,例如命名文件夹中原始静态网格形式的房屋,因此可以轻松编辑和重新组合它们。
更改日志
更新20/03/202218:05
现在还包括低聚(LP)版本。 低聚演示视频
请参阅名称中带有LP的网格、材质和蓝图。
更新30/03/202120:44
增加了风速和风向的控制。 风湍流默认设置为零,火直接向上燃烧. 设置风向从0到360度。 较高的风速导致火势越烧越横。 设置为1的风湍流将使火像以前一样沿着每个木板燃烧。 在0和1之间的风湍流值对于提示燃烧建筑物内的不同气流是有用的。
评论(0)