Props scaled to Epic skeleton: Yes (small items scaled up for user convenience)

Physically-Based Rendering: Yes

Textures: (47) 512×512 – 4096×4096

Collision: Yes, automatically generated

Vertex Count: average tris 1424

LODs: no

Number of Meshes: 30

Number of Materials and Material Instances: 26 materials, 59 instances

Number of Textures: 47

Number of levels: 2

Intended Platform: Desktop

Platforms Tested: windows 64

道具缩放到史诗骨架:是的(为方便用户而放大的小项目)

基于物理的渲染:是

纹理:(47)512×512-4096×4096

碰撞:是的,自动生成

顶点数:平均tris1424

Lod:不

目数:30

材质和材质实例数:26个材质,59个实例

纹理数量:47

级别数:2

预期平台:桌面

测试平台:windows64










Video : HERE

Playlist of all my assets HERE

See my other assets HERE

Props for creating casino scene including:

slot machine, craps table, card table, playing cards, die, 4 coins, chip, arm chair, bar stool, architectual beam, rail, 2 pilars, rug, disco-ball with spots, 7 cigarrette butts, jumbotron with flipbook and animated texture versions, cup filled with coins, lamp, a smokey particle system and 3 blueprints to spawn coins, chips and cigarrettebutts and 2 blueprints for the discoball. Materials are easy to customize to make instanced variations.

短片 : 这里

我所有资产的播放列表 这里

查看我的其他资产 这里

创建赌场场景的道具,包括:

老虎机,掷骰子表,牌桌,扑克牌,模具,4硬币,芯片,扶手椅,酒吧凳,建筑梁,铁路,2pilars,地毯,迪斯科球与斑点,7cigarrette烟头,jumbotron与flipbook和动画纹理版本,杯子装满硬币,灯,一个 材料很容易定制,使实例化的变化。

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