Props scaled to Epic skeleton: Yes (small items scaled up for user convenience)
Physically-Based Rendering: Yes
Textures: (47) 512×512 – 4096×4096
Collision: Yes, automatically generated
Vertex Count: average tris 1424
LODs: no
Number of Meshes: 30
Number of Materials and Material Instances: 26 materials, 59 instances
Number of Textures: 47
Number of levels: 2
Intended Platform: Desktop
Platforms Tested: windows 64
道具缩放到史诗骨架:是的(为方便用户而放大的小项目)
基于物理的渲染:是
纹理:(47)512×512-4096×4096
碰撞:是的,自动生成
顶点数:平均tris1424
Lod:不
目数:30
材质和材质实例数:26个材质,59个实例
纹理数量:47
级别数:2
预期平台:桌面
测试平台:windows64
Video : HERE
Playlist of all my assets HERE
See my other assets HERE
Props for creating casino scene including:
slot machine, craps table, card table, playing cards, die, 4 coins, chip, arm chair, bar stool, architectual beam, rail, 2 pilars, rug, disco-ball with spots, 7 cigarrette butts, jumbotron with flipbook and animated texture versions, cup filled with coins, lamp, a smokey particle system and 3 blueprints to spawn coins, chips and cigarrettebutts and 2 blueprints for the discoball. Materials are easy to customize to make instanced variations.
短片 : 这里
我所有资产的播放列表 这里
查看我的其他资产 这里
创建赌场场景的道具,包括:
老虎机,掷骰子表,牌桌,扑克牌,模具,4硬币,芯片,扶手椅,酒吧凳,建筑梁,铁路,2pilars,地毯,迪斯科球与斑点,7cigarrette烟头,jumbotron与flipbook和动画纹理版本,杯子装满硬币,灯,一个 材料很容易定制,使实例化的变化。
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