Number of Unique Meshes: 1

Collision: (Yes/ custom)

Vertex Count: 21672 – 31923

LODs: (No)

Number of Materials and Material Instances: 3

Number of Textures: 5

Texture Resolutions: (160×160,1024×1024,2048×2048)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes

Documentation: Link (or a description of where users can find) the documentation

Important/Additional Notes:

Bone Spine_03 contains a Wings socket designed to attach Wings (SK_Wings/SK_WingsSmall).

Bone hand_L contains Weapon_L socket, designed to mount Swords (SM_Sword)

Hand_R bone contains Weapon_R socket for Spear (SM_Spear).

唯一网格数:1

碰撞:(是/自定义)

顶点数:21672-31923

Lod:(不)

材质和材质实例数:3

纹理数量:5

纹理分辨率:(160×160,1024×1024,2048×2048)

支持的开发平台:

视窗:(是)

Mac:(是的

文档:链接(或用户可以在哪里找到的描述)文档

重要/附加注意事项:

Bone Spine_03包含设计用于连接翅膀的翅膀插座(SK_Wings/SK_WingsSmall)。

骨hand_L包含Weapon_L插座,设计用于安装剑(SM_Sword)

Hand_R骨骼包含长矛(SM_Spear)的Weapon_R套接字。










UE video preview

The model of the wings was taken from the character Valkyrie

Update 14.12.22

Improved wings shaders

Screenshots of the update can be seen at the end of the gallery

Feature:

  • Two types of wings: large and small

  • Wind simulation

  • Ability to change color

Wings:

  • Polygons: 12992

  • Vertices: 31923

  • Triangles: 26136

WingsSmall:

  • Polygons: 8788

  • Vertices: 21672

  • Triangles: 17656

UE视频预览

翅膀的模型取自角色 女武神

更新14.12.22

改进的翅膀着色器

更新的截图可以在画廊的末尾看到

特征:

  • 两种类型的翅膀:大和小

  • 风力模拟

  • 改变颜色的能力

翅膀:

  • 多边形:12992

  • 顶点:31923

  • 三角形:26136

温斯小:

  • 多边形:8788

  • 顶点:21672

  • 三角形:17656

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。