Features: (Please include a full, comprehensive list of the features of the product)
- 108 Buildings
- Complex material effects for wear, tear, randomized color of paint, concrete types etc.
- One StaticMesh per building
Number of Unique Meshes: 108
Collision: (Yes custom complex collisions (reduced polycount))
Vertex Count: Millions
LODs: Nanite only
Number of Materials and Material Instances: 28
Number of Textures: 65
Texture Resolutions: up to 8k
Supported Development Platforms:
Windows: (Yes)
Anything else: (No)
特点:(请包括一个完整的,全面的产品功能列表)
- 108栋
- 磨损、撕裂、油漆随机颜色、混凝土类型等复杂的材料效果.
- 每幢建筑物一个静态网格
唯一网格数:108
碰撞:(是自定义复杂碰撞(减少polycount))
顶点数:百万
Lod:只有纳米
材质和材质实例数:28
纹理数量:65
纹理分辨率:高达8k
支持的开发平台:
视窗:(是)
其他任何东西:(不)
Update 2023/03/02 – Fixed collisions not being perfectly aligned and added the Houdini Engine generator for unlimited building generation (free Houdini Engine license needed from SideFX)
Important: To use Houdini generator, you will need some custom Houdini HDAs to copy to your Houdini directory, so please contact me so I can send you a link.
These are 108 unique buildings (same buildings as in my full environment (Hong Kong District), damaged and like from post apocalyptic movie style, dirty and moist.
High geometric detail achieved using Nanite technology. Much of the information is stored in vertex colors, allowing gradual wear and tear effects controllable form the materials. Complex materials with Virtual Texture technology makes every corner of the building unique.
There is one StaticMesh asset for each building, some contain signs.
Custom complex collisions (reduced polycount)
This product supports Nanite for Unreal Engine 5.1+
uTube video showing how to use Houdini generator to make a building from a box – ask for files
更新2023/03/02-修复碰撞未完全对齐,并添加了Houdini引擎生成器以实现无限的建筑生成(SideFX需要免费的Houdini引擎许可证)
重要提示:要使用Houdini生成器,您将需要一些自定义Houdini HDAs复制到您的Houdini目录,因此请与我联系,以便我可以向您发送链接。
这些是108个独特的建筑物(与我的完整环境中的建筑物相同)香港区),损坏和喜欢来自后世界末日电影风格,肮脏和潮湿。
采用纳米技术实现了高几何细节. 大部分信息存储在顶点颜色中,允许渐进的磨损效果可控地形成材料。 采用虚拟纹理技术的复杂材料使建筑的每个角落都独一无二。
每个建筑物都有一个StaticMesh资产,有些包含标志。
自定义复杂碰撞(减少polycount)
本产品支持Nanite for Unreal Engine5.1+
uTube视频显示如何使用Houdini生成器从盒子制作建筑物 -索取档案
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