Features:
Physically Based Rendering: Yes
Number of Textures: 52 Textures
Collision: Yes, automatically generated
Texture Sizes: 2048
Scaled to Epic skeleton: No
Vertex Count: Altar 1400, Platform 995 , Pillar 1550, Banner 1600, Angel Portal 5270
LODs: 0
Number of Meshes: 5
Number of Actor Blueprints: 6 (lion 3 different banner)
Number of Materials and Material Instances: 13
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows, Mac, PC, Ps4 (not tested on mobile)
Documentation: No
特征:
基于物理的渲染:是的
纹理数量:52纹理
碰撞:是的,自动生成
纹理尺寸: 2048
缩放到史诗骨架:没有
顶点计数:祭坛1400,平台995,支柱1550,横幅1600,天使门户5270
Lod: 0
网格数: 5
Actor蓝图数量:6(狮子3不同的旗帜)
材质和材质实例数: 13
支持的开发平台:窗户
支持的目标构建平台:Windows,Mac,PC,Ps4(未在移动设备上测试)
文件:没有





Dragon Portal Fantasy Low Poly with basic FX and Morph via animated materials drive by actor Blueprint.
Preview: https://www.youtube.com/watch?v=mVG4TWtKLns
This is the continuation of my previous product Dark Portal, Angel Portal.
This is a stylized Portal Fantasy style, very low poly, composed of five assets (1 platform, 1 Banner, 1 Portal, 1 Altar, 1 Pillar.
Asset has a little FX light, animated material, or Morph Drive by Actor Blueprint who launches some little animations.
Watch the video for more details.
Banner is supplied with 3 Blazons.
I am currently working on other versions of the portal.
龙门户幻想低聚与基本FX和变形通过动画材料驱动演员蓝图。
预览: https://www.youtube.com/watch?v=mVG4TWtKLns
这是我以前的产品黑暗门户,天使门户的延续。
这是一个程式化的门户幻想风格,非常低的poly,由五个资产(1平台,1横幅,1门户,1祭坛,1支柱。
资产有一点FX光,动画材料,或变形驱动的演员蓝图谁启动一些小动画。
观看视频了解更多细节。
Banner提供3个Blazons。
我目前正在研究门户网站的其他版本。

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