Features:

Physically Based Rendering: Yes

Number of Textures: 52 Textures

Collision: Yes, automatically generated

Texture Sizes: 2048

Scaled to Epic skeleton: No

Vertex Count: Altar 1400, Platform 995 , Pillar 1550, Banner 1600, Angel Portal 5270

LODs: 0

Number of Meshes: 5

Number of Actor Blueprints: 6 (lion 3 different banner)

Number of Materials and Material Instances: 13

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows, Mac, PC, Ps4 (not tested on mobile)

Documentation: No

特征:

基于物理的渲染:是的

纹理数量:52纹理

碰撞:是的,自动生成

纹理尺寸: 2048

缩放到史诗骨架:没有

顶点计数:祭坛1400,平台995,支柱1550,横幅1600,天使门户5270

Lod: 0

网格数: 5

Actor蓝图数量:6(狮子3不同的旗帜)

材质和材质实例数: 13

支持的开发平台:窗户

支持的目标构建平台:Windows,Mac,PC,Ps4(未在移动设备上测试)

文件:没有










Dragon Portal Fantasy Low Poly with basic FX and Morph via animated materials drive by actor Blueprint.

Preview: https://www.youtube.com/watch?v=mVG4TWtKLns

This is the continuation of my previous product Dark Portal, Angel Portal.

This is a stylized Portal Fantasy style, very low poly, composed of five assets (1 platform, 1 Banner, 1 Portal, 1 Altar, 1 Pillar.

Asset has a little FX light, animated material, or Morph Drive by Actor Blueprint who launches some little animations. 

Watch the video for more details.

Banner is supplied with 3 Blazons.

I am currently working on other versions of the portal. 

龙门户幻想低聚与基本FX和变形通过动画材料驱动演员蓝图。

预览: https://www.youtube.com/watch?v=mVG4TWtKLns

这是我以前的产品黑暗门户,天使门户的延续。

这是一个程式化的门户幻想风格,非常低的poly,由五个资产(1平台,1横幅,1门户,1祭坛,1支柱。

资产有一点FX光,动画材料,或变形驱动的演员蓝图谁启动一些小动画。 

观看视频了解更多细节。

Banner提供3个Blazons。

我目前正在研究门户网站的其他版本。 

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