Features:

  • Game-Ready topology with optimizing UV
  • Tomography is equipment by standard UE4 Mannequin for example
  • Materials are with mask for color tuning
  • Colors of emissive and lighting and duration of work may be changed in actor details

Texture Sizes:

  • Tomography (BaseColor, Mask-Emmisive, Metallness-Roughness-AO, Normal) All 4096×4096
  • Laser Grid – 512×512
  • Electron Microscope (BaseColor, Mask-Emmisive, Metallness-Roughness-AO, Normal) All 4096×4096
  • Electron Microscope Inner (BaseColor, Mask-Emmisive, Metallness-Roughness-AO, Normal) All 1024×1024
  • Chromatography (BaseColor, Mask-Emmisive, Metallness-Roughness-AO, Normal) All 4096×4096
  • Scene Concrete BC, N – 1024×1024, Wasp BC – 32×32

Scaled to Epic skeleton: No

Collision: Yes, Automatically Generated

Vertex Count:

  • Tomography – 14679
  • Electron Microscope – 22144
  • Chromatography -32212
  • Environment Scene – 23106

LODs: No

Number of Meshes:

  • Tomography – 7 (Without Mannequin)
  • Electron Microscope – 4
  • Chromatography -6
  • Scene – 1

Number of Materials and Material Instances:

  • Tomography – 4 (without Mannequin)
  • Electron Microscope – 3
  • Chromatography – 2
  • Scene – 5

Number of Textures:

  • Tomography – 5
  • Electron Microscope – 8
  • Chromatography – 4
  • Scene – 3

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

特征:

  • 优化UV的游戏就绪拓扑
  • 断层扫描是由标准的UE4人体模型例如
  • 材料带有遮罩用于颜色调整
  • 在actor详细信息中,可以更改自发光和照明的颜色以及工作持续时间

纹理尺寸:

  • 层析成像(BaseColor,Mask-Emmitive,Metallness-Roughness-AO,Normal)全部4096×4096
  • 激光网格-512×512
  • 电子显微镜(BaseColor,Mask-Emmitive,Metallness-Roughness-AO,Normal)全部4096×4096
  • 电子显微镜内(BaseColor,Mask-Emmitive,Metallness-Roughness-AO,Normal)全部1024×1024
  • 色谱(BaseColor,Mask-Emmitive,Metallness-Roughness-AO,Normal)全部4096×4096
  • 场景混凝土BC,N-1024X1024,黄蜂BC-32X32

缩放到史诗骨架:没有

碰撞:是的,自动生成

顶点计数:

  • 断层扫描-14679
  • 电子显微镜-22144
  • 色谱-32212
  • 环境场景-23106

Lod:没有

网格数:

  • 断层扫描-7(没有人体模型)
  • 电子显微镜-4
  • 色谱-6
  • 场景-1

材质和材质实例数:

  • 断层扫描-4(没有人体模型)
  • 电子显微镜-3
  • 色谱-2
  • 场景-5

纹理数量:

  • 断层扫描-5
  • 电子显微镜-8
  • 色谱-4
  • 场景-3

支持的开发平台:窗户

支持的目标构建平台:窗户










Three models of Lab Equipment in a Sci-Fi Setting in appropriate environment scene. Each model comes with Blueprints, Animations, sounds, and lighting. The Tomography, Electron Microscope, and Chromatography has a spot for the placement of some objects of different sizes. By design the gameplay activation of these assets may change different properties of placed objects.

Gameplay video

三个模型的实验室设备在科幻设置在适当的环境场景. 每个模型都带有蓝图、动画、声音和照明。 断层扫描,电子显微镜和色谱有一个斑点,用于放置不同尺寸的一些物体。 通过设计,这些资源的游戏性激活可能会更改放置对象的不同属性。

游戏视频

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