Collision: Yes | Cliffs: Complex as Simple | Rocks, Stones, Gravel: Auto
LOD: Nanite
Mesh: 30
Vertices: From 25,155 to 5,251,111
Triangles: From 49,152 to 10,485,760
Material: 8
Material Instance: 10
Material Function: 20
Texture: 18
Texture Resolution: From 128×128 to 4K
Platform: Windows x64
Additional Notes
- This product supports Nanite for Unreal Engine 5.3+. Nanite Documentation
- This product supports Lumen for Unreal Engine 5.3+. Lumen Documentation
- Screenshots are rendered at 4K in real-time using Lumen Hardware Ray Tracing and re-scaled to 1080p.
碰撞:是/悬崖:复杂的简单/岩石,石头,砾石:汽车
LOD:纳米石
网眼:30
顶点:从25,155到5,251,111
三角形:从49,152到10,485,760
材料:8
材料实例:10
材料功能:20
质地:18
纹理分辨率:从128×128到4K
平台:Windows x64
其他注意事项
- 本产品支持Nanite for Unreal Engine5.3+。 纳米石 文件
- 本产品支持适用于虚幻引擎5.3+的Lumen。 管腔/管腔 文件
- 屏幕截图使用流明硬件光线追踪以4k实时渲染,并重新缩放到1080p。
OTHER PRODUCTS | ARTSTATION | INSTAGRAM | TWITTER | DISCORD
Karadu Cliffs is a set of high poly assets for creating caves and cliffs.
Tessellation can be enabled on Cliffs, Rocks and the Landscape to maximize the details.
Version 1.1 – 2024-06-06 – [DEMO DOWNLOAD]
-Cliff material’s Albedo and Normal are scaled up to 8K using A.I.
-Added the cliff material as the third landscape material.
-Tessellation is intentionally disabled for the playable demo to prevent artifacts.
Version 1.0 – 2024-06-03
-Released
CONTENT
- Cliffs: 5
- Rocks: 5
- Stones: 10
- Gravels: 10
- Rain Particle: 1
- Dust Particle: 1
- Demonstration Map: 1
- Overview Map: 1
- Material Functions: 20
- Landscape Layers: 2
- Water Material: 1
Important Notes
- Rocks and Cliffs are approximately 5 to 10 Million Triangles each. High poly assets take time to load for the first time. They will be cached to disk and the next time you run the project and load the map it will be very quick.
- Tessellation in UE5 is currently experimental and has unresolved issues that we cannot fix.
Would you like to help us create better content? Take a moment to rate the product and write a review.
Thank you!
其他产品 | 艺术站 | INSTAGRAM | 推特 | 不和谐
Karadu Cliffs是一组用于创建洞穴和悬崖的高聚资产。
可以在悬崖,岩石和景观上启用镶嵌,以最大化细节。
版本1.1-2024-06-06-[演示下载]
-悬崖材料的反照率和法线使用A.I.放大到8K。
-增加了悬崖材料作为第三个景观材料。
-Tessellation是有意禁用的可玩演示,以防止文物。
版本1.0-2024-06-03
-发布
内容
- 悬崖:5
- 岩石:5
- 石头:10
- 砾石:10
- 雨粒:1
- 尘埃粒子:1
- 示范地图:1
- 概览地图:1
- 材料功能:20
- 景观层数:2
- 水材料:1
重要事项
- 岩石和悬崖每个大约有500万到1000万个三角形。 高保利资产首次加载需要时间。 它们将被缓存到磁盘,下次运行项目并加载地图时,它将非常快。
- UE5中的曲面细分目前是实验性的,并且有尚未解决的问题,我们无法修复。
你想帮助我们创造更好的内容吗? 花点时间对产品进行评分并撰写评论。
谢谢!
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