Number of Unique Meshes: 92

Collision: (Yes/ automatically generated)

Vertex Count: 89 – 41 844 (most are below 4k , the statues are the highest and are around 39~41k)

LODs: (Yes/4 LODs Levels)

Materials: 9

Material Instances: 226

Number of Textures: 312

Texture Resolutions: 512×512; 1024×1024; 2048×2048; 4096×4096

Supported Development Platforms: Windows: (Yes)

Documentation: Short Guide / Tips Video

Important/Additional Notes:

The numbers above do not include the UE assets.

唯一网格数:92

碰撞:(是/自动生成)

顶点数:89-41844(大部分在4k以下,雕像最高,约39~41k)

Lod:(是/4个Lod级别)

材料:9

材料实例:226

纹理数量:312

纹理分辨率:512×512;1024×1024;2048×2048;4096×4096

支持的开发平台:Windows:(是)

文件: 简短指南/提示视频

重要/附加注意事项:

上面的数字不包括UE资产。










Short Overview

Trailer Video

———————

More and higher resolution images on my Artstation page – www.artstation.com/amontv3 – or click here

Demo Map 2

Demo Map 3

Demo Map 5

Demo Map 6

(This pack contains meshes that are compatible with other projects of mine – they can share textures, for a list you can click here )

Compatibility video ( ! Those are 3 separate packs, they are combined ONLY for this video and for a showcase reason, they are NOT sold combined )

Update 3.5 what’s new :

  • Added 31 new meshes
  • 47 new textures
  • 51 more material instances
  • 2 more Demo maps
  • 15 additional mesh instances
  • The HQ texture pack is updated with the new textures
  • Added documentations for compatibility between the meshes in the pack (link) and compatibility between meshes in this pack and other packs of mine (link). Compatibility = able to share textures with each other.

_____________________________________________________________________________________________ 

Update 2.0 ,what’s new :

  • Added 27 new meshes
  • 90 new textures
  • 57 more material instances
  • 1 more Demo map
  • 32 additional mesh instances
  • The HQ texture pack is updated with the new textures
  • Some minor fixes like Light maps and better adjusted position of elements in the example material instances 

_____________________________________________________________________________________________ 

Creating this pack, my goal was to be highly flexible and scalable, and to create a project I can use in the future as a stepping stone for other future asset projects and ideas I have.

Because of the customization options and the objects I have crafted, I believe this pack can fit not only in a fantasy setting but also in many other types of themed projects and environments like : sci-fi temple, city , museum, underwater treasures, ancient civilization and so on.

 

 Though I am not a level designer ,I have provided in the project several demo maps (8) that I hope will provoke your imagination.

Also, outside of the 61 meshes, I have prepared 47 mesh instances to help you get started, as shown in the 

short guide/ tips video.

_____________________________________________________________________________________________ 

Disclaimers:

  • Customization options – basic fraction , tint , control over the intensity of the texture maps, as shown in the 

short guide/ tips video.

  • The project comes with the NQ textures (normal quality) as default. This is to save space and because depending on your project you might not need the HQ ,for the NQ textures do a great job on their own.
  • NQ texture pack is mostly 2k and a few 4k
  • HQ texture pack is mostly 4k and a few 8k

Downloading the HQ texture pack : the link is inside of the pack. Search for the document actor called ” HQ_Textures_Link ” in map Demo0_Intro or Demo1_Overview.

  • Images and videos are taken using the free HQ textures and were rendered in UE.
  • Project comes with some UE content for showcase reasons (thirdperson; starter content (fire); UE water )
  • Project also has a Promo folder, the meshes and textures in it are not included in the numbers above describing this pack.

简短概述

预告片视频

———————

更多和更高分辨率的图像在我的Artstation页面-www.artstation.com/amontv3 -或 点击这里

示范地图2

示范地图3

示范地图5

示范地图6

(此包包含与我的其他项目兼容的网格-它们可以共享纹理,您可以单击列表 这里 )

兼容性视频 ( ! 这些是 3个独立包装,它们仅针对此视频进行组合,并且出于展示原因,它们是 不是 合并出售)

更新3.5什么是新的 :

  • 增加了31个新网格
  • 47个新纹理
  • 51个更多材质实例
  • 2更多演示地图
  • 15个额外的网格实例
  • 总部纹理包更新与新的纹理
  • 为包中的网格之间的兼容性添加了文档(连结)以及这个包中的网格和我的其他包之间的兼容性(连结). 兼容性=能够彼此共享纹理。

_____________________________________________________________________________________________ 

更新2.0,最新消息 :

  • 增加了27个新网格
  • 90个新纹理
  • 57个更多材质实例
  • 1更多演示地图
  • 32个额外的网格实例
  • 总部纹理包更新与新的纹理
  • 一些小的修复,如光照贴图和更好地调整示例材质实例中元素的位置 

_____________________________________________________________________________________________ 

创建这个包,我的目标是高度灵活和可扩展,并创建一个项目,我可以在未来使用作为其他未来资产项目和想法的垫脚石。

由于自定义选项和我制作的对象,我相信这个包不仅可以适应幻想环境,还可以适应许多其他类型的主题项目和环境,如:科幻寺庙,城市,博物馆,水下宝藏,古文明等。

 

 虽然我不是一个关卡设计师,但我在项目中提供了几个演示地图(8),我希望能激发你的想象力。

此外,在61个网格之外,我已经准备了47个网格实例来帮助您入门,如 

简短指南/提示视频。

_____________________________________________________________________________________________ 

免责声明:

  • 自定义选项-基本分数,色调,控制纹理贴图的强度,如 

简短指南/提示视频。

  • 该项目带有NQ纹理(正常质量)作为默认值。 这是为了节省空间,因为根据您的项目,您可能不需要HQ,因为NQ纹理自己做得很好。
  • NQ纹理包大多是2k和几个4k
  • 总部纹理包主要是4k和一些8k

下载HQ纹理包 :链接在包内。 在地图Demo0_Intro或Demo1_Overview中搜索名为”HQ_Textures_Link”的文档actor。

  • 图像和视频是使用免费的总部纹理拍摄和渲染在UE.
  • 项目附带了一些UE内容,用于展示原因(thirdperson;starter content(fire);UE water)
  • 项目还有一个促销文件夹,其中的网格和纹理不包括在上面描述这个包的数字中。
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