Rigged to Epic Skeleton: Yes
Input: Gamepad, Keyboard, Mouse
LODS: UE4 generated LODS
Multiplayer: Includes Multiplayer mode and features but not Replicated.
Intended Platform: Windows
Platforms Tested: Windows
Documentation: Feature Map and Tutorial Blueprints.
装备史诗骨架:是的
输入:游戏手柄,键盘,鼠标
LOD:UE4生成的LOD
多人游戏:包括多人游戏模式和功能,但不复制。
预期平台:Windows
测试平台:Windows
文档:特性图和教程蓝图.
Video Previews:
Team Deathmatch (Footage contains external guns sold separately.)
5.4 Update (Metahumans + Weapon Mesh FOV + Zombies/Animations Overhaul)
Discord:
https://discord.gg/RsFMmHjjjY (You will need to go through verification process to view main channels.)
NOTICE: IF YOU ARE NEW TO UE4 AND PLAN TO ADD YOUR OWN WEAPONS, KNOWLEDGE OF GAME ANIMATIONS AND ANIMATION BLUEPRINTS IS HIGHLY RECOMMENDED. THIS IS NOT STREAMLINED TO WORK WITH ANY WEAPON ASSET OTHER THAN FPSK READY WEAPONS WHICH PREPARES SIGHT/MUZZLE/GRIP ATTACHMENTS, GRIP POSES, SHOOT SLOT ANIMATIONS, WEAPON SWAY ETC.
Features:
Full controller/gamepad support (Including Menu interaction.)
Separate first person and third person animations. (No shortcuts using only one for both.)
Guns:
TSR-9
Falcon
Equipments:
Frag Grenade
Stun Grenade
Flash Grenade
Smoke Grenade
Claymore
Throwing Knife
Gun Features:
Gun Mesh and Gun Animations
Gun Pickup and Drop mechanics
Gun Camos
Gun Sight Attachments
Gun Silencer Attachment
Gun Sight Rail Attachment
Gun stats from firerate, reload speed, ADS speed, spread, recoil, and more…
Material penetration
Supports Automatic, Burstfire, Single Shot, Shotgun, Auto-shotgun weapon types
Custom Weapon Mesh FOV
Course Creation Types:
Best Time
Time Limit
Score Within Time Limit
Zombie Mode Features:
Infinite Wave System
Weapon Buy System
Obstacle Unlock System
Fire obstacles
Zombie Pickups
Mystery Crate
Multiplayer Bot Features:
Deathmatch AI with Teams
Nametags that identify Teams
AI Sight and Sound sensing
Team Deathmatch Mode
Killfeed System
Scoreboard System
Character features:
Ladder Climbing
Death Events
Swimming
Crouching
Sprinting
ADS
Prone
Dolphin Dive
Melee
Equipment System (Grenades, Claymores etc.)
Animations:
AimDownSights
Draw
Idle
Land
Midair
Reload
Shoot
Sprint
Walk
Withdraw
Prone
视频预览:
团队死亡竞赛 (镜头包含单独出售的外部枪支。)
5.4更新(Metahumans+武器网格FOV+僵尸/动画大修)
不和谐:
https://discord.gg/RsFMmHjjjY (您需要通过验证过程才能查看主要渠道。)
注意:如果您是UE4的新手并计划添加自己的武器,强烈建议您了解游戏动画和动画蓝图。 这不是精简的工作与任何武器资产以外的FPSK准备武器准备视线/枪口/抓地力附件,抓地力姿势,射击插槽动画,武器摇摆等。
特征:
全控制器/游戏手柄支持(包括菜单交互。)
独立的第一人称和第三人称动画。 (没有快捷方式只使用一个为两者。)
枪支:
TSR-9
猎鹰
设备:
碎片手榴弹
眩晕手榴弹
闪光手榴弹
烟雾手榴弹
克莱莫尔
投掷刀
枪的特点:
枪网格和枪动画
拾枪和落枪机械师
枪迷彩
枪瞄准器附件
枪消音器附件
枪瞄准轨附件
枪统计从firerate,重新加载速度,广告速度,传播,后坐力,和更多…
物料渗透
支持自动,Burstfire,单发,霰弹枪,自动霰弹枪武器类型
自定义武器网格FOV
课程创建类型:
最佳时间
时限
在时限内得分
僵尸模式功能:
无限波系统
武器购买系统
障碍物解锁系统
火灾障碍
僵尸拾音器
神秘箱
多人机器人功能:
死亡竞赛AI与团队
识别团队的名称
人工智能视觉和声音传感
团队死亡竞赛模式
Killfeed系统
记分牌系统
角色特征:
爬梯
死亡事件
游泳
蹲伏
短跑
广告
俯卧撑
海豚潜水
近战,近战
设备系统(手榴弹,粘土等。)
动画:
AimDownSights
抽签,抽签
闲置
土地
半空中
重新装填
射击,射击
冲刺
步行
退出
俯卧撑
评论(0)