– 2048×2048 textures; Base Color, Normal, Metallic, and Roughness maps – Missiles are grouped into texture sheets by category (AAM, ASM, SAM, etc) – Models are generally 1000-1800 trisScaled to Epic skeleton: No Physically-Based Rendering: Yes Texture Size (please list textures for each resolution): 2048×2048 Base Color, Roughness, Metallic, and Normal Collision: Yes, custom and auto-generated Vertex Count: 800-1800 tris LODs: No Number of Meshes: 27 Number of Materials and Material Instances: 6 Number of Textures: 24 Engine Compatibility: 4.15 Intended Platform: Desktop Platforms Tested: PC Documentation Included: No

-2048×2048纹理;基色,法线,金属和粗糙度地图-导弹按类别分组为纹理表(AAM,ASM,SAM等)-模型通常为1000-1800三色到史诗骨架:没有基于物理的渲染:是的纹理大小(请列出每个分辨率的纹理):2048×2048基色,粗糙度,金属和正常碰撞:是的,自定义和自动生成的顶点计数:800-1800三色点:没有数量网格数:27材质和材质实例数:6纹理数:24引擎兼容性:4.15预期平台:桌面平台测试:PC文档包括:否









Combat Missile Pack includes 23 missiles in five categories (air to air, air tosurface, surface to air, surface to surface, and bombs/rockets). Missiles arebuilt to scale and are approximations based on real-world missiles, but colorsand details are slightly modified and do not accurately replicate any weaponsin the real world.Includes3 sizes of generic wing mounts to attach missiles onto aircraft wings. Alsoincludes a special stackable mount for Hellfire-based missiles in 2x and 4xconfigurations.

战斗导弹包包括五类(空对空,空对空,地对空,地对地和炸弹/火箭)的23枚导弹。 导弹是按比例建造的,是基于现实世界导弹的近似值,但颜色和细节略有修改,不能准确地复制现实世界中的任何武器。包括3种尺寸的通用机翼支架,将导弹安装在飞机机翼上。 还包括一个特殊的可堆叠安装的地狱火基导弹在2x和4x配置。

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