Features:
- 36 Individual architectural and prop assets.
- 7 types of foliage (Sunflower, Poppy, Azalea, Ivy) with animated wind shader.
- 3 different seamless ground textures applied to a material (Dirt, Grass, Stone).
- An assembled environment.
- Generated LOD's (suitably tweaked).
Number of Unique Meshes: 40
Collision: Yes, Auto-Generated
Triangle Count: Minimum: 100 for simplest mesh, Maximum: 5100 for most complex mesh, most meshes are between 500-2000 polygons
Number of Materials: 6, Number of Material Instances: 40
Texture Information: For each asset there are 3 textures: Colour, Normal Map and RMA (Roughness, Metallic, AO)
Texture Resolutions: Varies between assets, 512×512, 1024×1024 and 2048×2048 are in use
特征:
- 36个人建筑和道具资产。
- 7种类型的树叶(向日葵,罂粟,杜鹃花,常春藤)与动画风着色器。
- 3种不同的无缝地面纹理应用于材料(泥土,草,石头)。
- 的组装环境。
- 生成的LOD(适当调整)。
唯一网格数: 40
碰撞: 是的,自动生成
三角形计数: 最小:100对于最简单的网格,最大:5100对于大多数复杂的网格,大多数网格在500-2000多边形之间
材料数量: 6, 材质实例数: 40
纹理信息: 对于每个资源,有3个纹理:颜色、法线贴图和RMA(粗糙度、金属、AO)
纹理分辨率: 不同的资产,512×512,1024×1024和2048×2048正在使用
Video: Gameplay Test
The package features 46 PBR assets, including modular level architecture, props, foliage and a ground material with 3 layers (Dirt, Grass, Stone).
Also includes an assembled environment, as pictured above. Build your own detailed ruins environment!
Update – Version 1.2 Released
- New 'Kuwahara Filter' stylized post-process material added.
- Master materials reworked with various parameters.
- Naming conventions for all assets improved.
Update – Version 1.1 Released
- Additional props: 3 Banner variations, 2 Pot variations, and a Barrel.
- General improvements.
Coming Soon: There are plans to update the pack with even more additional assets in the near future, free of charge.
短片: 游戏性测试
该套件包含46个PBR资产,包括模块化关卡架构、道具、植物和具有3层(泥土、草地、石头)的地面材料。
还包括一个组装的环境,如上图所示。 建立自己的详细废墟环境!
更新资料 – 版本1.2发布
- 新的”Kuwahara过滤器”风格化后处理材料添加。
- 用各种参数重新加工主材料。
- 改进了所有资源的命名约定。
更新资料 – 版本1.1发布
- 附加道具:3个横幅变奏,2个锅变奏,和一个桶。
- 一般改进。
即将到来: 有计划在不久的将来更新包,甚至更多的额外资产,免费。
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