– AI Guard at place / guard around home location / guard along a path / flee away
– Pet AI with 8 pet actions
– Agro range detection / sight and hear detection perception system
– Chase stop mechanic: max distance from home / max distance between / time out
– Low health mechanic: flee away / move to trap / ask for friend help
– store damage “causer” info (for custom purposes like loot or other things)
– damage to AI dedection
– search for better attack location
– short and long ranged weapons supported
– death and respawn system
– AI heal regeneration
– Powerful spawn manager / able for grouping spawn managers
– AI grouping / Boss/Slaves behavior
– Grouped AI Functionality with Boss and slaved AI to the boss
Blue Prints: 78
Widgets: 4
Maps: 5
Version: 4.0.6
Platform test: Windows / Mac / Consols / Android
Playable Demo : www.game3d.ch/PROAI/ProAI_DEMO.zip
Documentation for version 1-3: http://www.game3d.ch/PROAI/ProAI_Documentation.rtf
Tutorial version4: http://www.game3d.ch/PROAI/ProAI_V4_Tutorial.zip
ProAI demo game : http://www.game3d.ch/PROAI/Alphatron_ProAI.zip
Homepage Game3D: http://www.game3d.ch
Discord ProAI channel: http://discord.gg/aAeKNAq
-Ai守卫在原地/守卫在家附近/沿着小路守卫/逃离
-宠物AI与8宠物动作
-农业范围探测/视听探测感知系统
-追逐停止机械师:离家最大距离/离家最大距离/超时
-低健康机械师:逃离/移动到陷阱/寻求朋友的帮助
-存储损坏”causer”信息(用于自定义目的,如战利品或其他东西)
-对AI dedection的损害
-搜索更好的攻击位置
-支援短程及长程武器
-死亡和重生系统
-AI治疗再生
-强大的产卵管理器/能够分组产卵管理器
-AI分组/老板/奴隶行为
-将Ai功能与老板分组,并将AI交给老板
蓝色印花:78
小部件:4
地图:5
版本:4.0.6
平台测试:Windows/Mac/Consols/Android
可玩演示 : www.game3d.ch/PROAI/ProAI_DEMO.zip
版本1-3的文档: http://www.game3d.ch/PROAI/ProAI_Documentation.rtf
教程版本4: http://www.game3d.ch/PROAI/ProAI_V4_Tutorial.zip
ProAI演示游戏 : http://www.game3d.ch/PROAI/Alphatron_ProAI.zip
网页游戏3d: http://www.game3d.ch
不和谐频道: http://discord.gg/aAeKNAq
Video: https://www.youtube.com/watch?v=viAfCyJ60Sw&feature=youtu.be
ProAI is based on the AI character and a powerful Spawn Manager System. You place a AI character on the map and setup values in the AI setup. The AI setup contains everything you need to make different types of AI. These are only a few:
– Guard at place – Guard around home location – Guard and follow a path – Pet with 6 Pet Actions
ProAI is also extremely customizable!
– setup 1 agro range for enemy detection around the AI.
– Hear and Sight perception for detection too (AIPerception).
– The AI can be configured to chase the enemy if attacked.
– There is a chase stop mechanic
– A low health trigger.
– short and long ranged weapon support
– There is a dynamic path system integrated into ProAI.
PROAI is 100% multiplayer written for dedicated / networked games and also for single player. On Rep Notify replicated variables are used to properly replicate state changes from server to clients.
Spawn Manager:
The powerful part of the Spawn Manager is the grouping mode! You can group managers together, so you can use one manager of the group as master to control all other managers of the group. This method allows you to make different types of spawning events.
Grouped AI with Boss and Army functionality:
You be able to Group AI with Boss AI and Slaved AI!
Also it is possible to build a Army with one General and slaved AI as Soldiers. All this is possible trough AI setup into the AI characters.
短片: https://www.youtube.com/watch?v=viAfCyJ60Sw&feature=youtu.be
ProAI基于AI角色和强大的Spawn Manager系统。 您在地图上放置AI角色,并在AI设置中设置值。 AI设置包含制作不同类型AI所需的一切。 这些只是少数:
-在适当的地方守卫-在家附近守卫-守卫并遵循一条路径-宠物有6个宠物动作
ProAI也是非常可定制的!
-设置1个农业范围,以侦测AI周围的敌人。
-听觉和视觉感知也用于检测(Ai感知)。
-AI可以配置为追逐敌人,如果受到攻击。
-有一个追逐停止机械师
-低健康触发。
-短程和远程武器支援
-有一个动态路径系统集成到ProAI。
PROAI是100%多人游戏,专为专用/联网游戏编写,也适用于单人游戏。 On Rep通知复制变量用于正确地将状态更改从服务器复制到客户端。
产卵经理:
产卵管理器的强大部分是分组模式! 您可以将管理者分组在一起,因此您可以使用组的一个管理者作为主控来控制组的所有其他管理者。 此方法允许您创建不同类型的生成事件。
将Ai与Boss和军队功能分组:
你可以将Ai与Boss AI和Slaved AI分组!
也有可能建立一个军队与一个将军和奴隶艾作为士兵。 所有这一切都可能通过AI设置进入AI角色。
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