Number of Blueprints: 212

Input: Keyboard, Mouse, Console Gamepads

Network Replicated: Partially

Supported Build Platforms: Windows, Mac, PS, Xbox

Supported Target Platforms: Windows, Mac, PS, Xbox

蓝图数目: 212

输入: 键盘、鼠标、游戏机

网络复制: 部分

支持的构建平台: Windows,Mac,PS,Xbox

支持的目标平台: Windows,Mac,PS,Xbox










For Turn-Based version, have a look at this; https://www.fab.com/listings/fe140454-1e7f-49eb-bd29-cf5588ce3ed1

Play Demo: Link (4 GB)

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Trailer Video: Link

Forum: Link

Documentation: Link

Sample Project: Link (Requires this template)

Discord: Link

Facebook Page: Link

This template supports multiplayer ONLY for the battles and not for the explore mode. Meaning that the explore mode, where you walk in the town, talk to NPCs, accept quests, interact with environment, craft items, etc are single player only. However, you can host battles (Coop or PvP) where you can play with / against other players.

Features:

  • 100% Blueprints

  • Explore / Battle on same map

  • Control different units anytime

  • Melee, range & magic combat

  • Melee hit detection & projectiles

  • Coop & PvP battles

  • Dodge and miss logic

  • Targeting system

  • Generic AI that can use skills

  • Battle transitions

  • Battle boundaries effect

  • Equipment system

  • Different mesh depending on equipment

  • Combo system

  • Different attack animations based on weapon

  • Quest system

  • Crafting system

  • Stats and leveling system

  • Supportive & offensive skills

  • Target & area skills

  • Usable items

  • Boss fights

  • Save / Load feature

  • Interactables

  • Item buy / sell vendor

  • Console support

  • Fully functional UI

  • Time Warp effect is included

  • Compatible with Conversation2D Plugin

UI images were taken from:

https://opengameart.org/users/melle

https://opengameart.org/users/paul-wortmann

https://opengameart.org/users/unnamed

https://opengameart.org/users/pauliuw

https://opengameart.org/users/cethiel

https://opengameart.org/users/blarumyrran

Battle animations were re-targeted from Paragon Greystone animations

对于回合制版本,看看这个; https://www.fab.com/listings/fe140454-1e7f-49eb-bd29-cf5588ce3ed1

播放演示: 连结 (4GB)

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预告片视频: 连结

论坛: 连结

文件: 连结

项目样本: 连结 (需要此模板)

不和谐: 连结

Facebook专页: 连结

此模板支持多人游戏 只有 为了战斗,而不是探索模式。 这意味着探索模式,在那里你走在镇上,与Npc交谈,接受任务,与环境互动,工艺项目等都是单人游戏。 但是,您可以举办战斗(Coop或PvP),您可以在其中与其他玩家一起玩/对抗。

特征:

  • 100%蓝图

  • 在同一张地图上探索/战斗

  • 随时控制不同的单位

  • 近战、远程和魔法战斗

  • 近战命中探测及射弹

  • Coop&PvP战斗

  • 道奇和逻辑小姐

  • 瞄准系统

  • 可以使用技能的通用AI

  • 战斗过渡

  • 战斗边界效应

  • 设备系统

  • 不同的网格取决于设备

  • 组合系统

  • 基于武器的不同攻击动画

  • 任务系统

  • 工艺系统

  • 统计及调平系统

  • 支援及进攻技巧

  • 目标及区域技能

  • 可用物品

  • 老板打架

  • 保存/加载功能

  • 交互式

  • 物品买卖供应商

  • 控制台支持

  • 功能齐全的UI

  • 包括时间扭曲效果

  • 兼容Conversation2D插件

UI图像取自:

https://opengameart.org/users/melle

https://opengameart.org/users/paul-wortmann

https://opengameart.org/users/unnamed

https://opengameart.org/users/pauliuw

https://opengameart.org/users/cethiel

https://opengameart.org/users/blarumyrran

战斗动画从Paragon Greystone动画中重新定位

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