




Features:
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Procedural walking and turning
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Procedural wall climbing
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Movement prediction
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A fully rigged skeletal mesh
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A heavily commented animation blueprint
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A heavily commented character blueprint
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Well-organized data structures
Number of Blueprints: 3
Input: Keyboard and Mouse
Network Replicated: No
Supported Development Platforms:
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Windows: Yes
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Mac: No
Showcase Link: https://www.youtube.com/watch?v=NCJY1Fu3hNs
Important/Additional Notes:
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Sources of model: https://sketchfab.com/3d-models/hand-wednesday-addams-c1c703bd0a444857bb7c391c41e4d67d
功能:
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程序化行走和转弯
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程序化爬墙
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运动预测
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完全装配的骨架网格物体
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备受好评的动画蓝图
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备受好评的角色蓝图
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组织良好的数据结构
蓝图数量:3
输入:键盘和鼠标
网络复制:否
支持的开发平台:
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Windows:是
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Mac:否
展示链接:https://www.youtube.com/watch?v=NCJY1Fu3hNs
重要/其他注:
Showcase :
English https://youtu.be/NCJY1Fu3hNs
Model : https://sketchfab.com/3d-models/hand-wednesday-addams-c1c703bd0a444857bb7c391c41e4d67d
Yeah, I know — UE5.6 introduced Locomotor, which makes achieving similar results much simpler.
But procedural animation will never go out of style.
In fact, compared to an experimental, black-box system like Locomotor, wouldn’t you rather truly understand the logic and methods behind procedural animation — so you’re ready to ride the wave when it finally matures? (Given Epic’s development pace, that day seems very close!)
Well, let me introduce — Procedural Walking Hand!
A project built entirely in Blueprints, packed with detailed comments!
It features:
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A fully procedurally driven system — no animations at all
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Predicted landing positions and IK adaptation
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Good deformation and rigging
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Wall detection and basic wall climbing
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100% Blueprint implementation with heavily commented
展示:
英文 https://youtu.be/NCJY1Fu3hNs
型号:https://sketchfab.com/3d-models/hand-wednesday-addams-c1c703bd0a444857bb7c391c41e4d67d
是的,我知道 – UE5.6 引入了Locomotor,这使得实现类似的结果变得更加简单。
但是程序性动画永远不会过时。
事实上,与像Locomotor这样的实验性黑盒系统相比,您难道不想真正了解程序性动画背后的逻辑和方法吗?以便在它最终成熟时准备好乘风破浪? (考虑到 Epic 的开发速度,这一天似乎非常接近!)
好吧,让我介绍一下 — 程序行走手!
一个完全用蓝图构建的项目,包含详细信息评论!
它的特点:
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完全程序驱动的系统 – 根本没有动画
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预测着陆位置和IK适应
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良好的变形和装配
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墙壁检测和基本攀爬
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100%蓝图实现,大量评论

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