Number of Blueprints: 1

List of Features:

• Activate Stealth Field

• Deactivate Stealth Field

• Toggle Stealth Field (Activates or Deactivates based on current state)

• Break Stealth Field (Kills the stealth field regardless of current state)

• Damage Stealth Field (Makes the actor more visible until it breaks the stealth field)

• Configurable texture based stealth effects

• Easily configurable colors, distortion amounts, time to stealth, and glow while activating or deactivating stealth

Texture Size:

256×256 BSS_Gradient1

512×512 BSS_Noise1

512×512 BSS_Noise2

512×512 BSS_Noise3

Number of Materials and Material Instances:

4 Materials

6 Material Functions

3 Material Instances

Number of Textures: 4

Intended Platform: PC/Console

Platforms Tested: Windows

Documentation: Coming Soon until then, follow this guide for basic asset hook up https://youtu.be/B-tIMD4n8rA

蓝图数目:1

功能一览表:

*激活隐身场

*停用隐身场

*切换隐身字段(根据当前状态激活或停用)

*打破隐身场(杀死隐身场,无论当前状态如何)

*伤害隐身场(使演员更明显,直到它打破隐身场)

*可配置的基于纹理的隐形效果

*易于配置的颜色,失真量,隐身时间和发光,同时激活或停用隐身

纹理尺寸:

256x256BSS_Gradient1

512x512BSS_Noise1

512x512BSS_Noise2

512x512BSS_Noise3

材质和材质实例数:

4材料

6材质功能

3个材质实例

纹理数量:4

预期平台:PC/控制台

测试平台:Windows

文档:在那之前,请按照本指南进行基本资产挂钩https://youtu.be/B-tIMD4n8rA










Preview: https://www.youtube.com/watch?v=gge1lTBZrXw

Stealth any actor by attaching the Scene Component blueprint, replacing the original actor with a tell-tale shimmer. Customizable colors, timers, glow intensities, distortion amounts, and more! Easily customize effects with the included material functions or create your own by swapping out textures. Now supporting multiple meshes per Stealth Component. Multiplayer support thanks to Necro_ABK.

Please note, at this time it is best to create this in a new project and then migrate it to your existing project as not to override your current project settings!

预览: https://www.youtube.com/watch?v=gge1lTBZrXw

通过附加场景组件蓝图来隐藏任何actor,将原始actor替换为讲述故事的微光。 可定制的颜色,计时器,发光强度,失真量,等等! 使用包含的材质函数轻松自定义效果,或通过交换纹理创建自己的效果。 现在支持每个隐形组件的多个网格。 多人游戏支持感谢Necro_ABK。

请注意,此时最好在一个新项目中创建这个,然后将其迁移到您现有的项目中,以免复盖您当前的项目设置!

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