Features: 

Tropical island: (435 Static Mesh) 

Props scaled to Epic Skeleton: Yes

Texture Size: mainly 2048 x 2048

Collision: Yes

Vertex Count: Ranges from 10 vertices to 62000

LODs: Yes

Number of Meshes: 435 Meshes

Number of Materials and Material Instances: 552 Materials, 27 Material Instances

Number of Textures: 1550

Number of Blueprint classes: 39

Supported development platforms: Windows

Windows: (Yes)

Documentation: No

特征: 

热带岛屿:(435静态网格) 

道具缩放到史诗骨架:是的

纹理尺寸:主要为2048×2048

碰撞:是的

顶点数:范围从10个顶点到62000

Lod:是的

目数:435目

材质和材质实例数:552个材质,27个材质实例

纹理数量:1550

蓝图类数:39

支持的开发平台:Windows

视窗:(是)

文件:否










The kit includes houses for the city, hotel complexes, airport, beach houses, observatory, solar power station, antenna, lighthouse, roads, bridge, waterfall, pier.

Some buildings have furniture. It is almost possible to get inside all buildings with the exception of large hotels. Everything is made in the form of modules and assembled in blueprints, city houses and hotels converted for optimization in Static Mesh. Made in the form of a game, an open big world filled with vegetation. There is a view of the first and third person, as well as a free camera (T button). The basis for the material “M_AutoLandscape” is taken from the site:

https://www.unrealsensei.com/asset/autolandscape

Link to video: https://www.youtube.com/watch?v=jiv4hOse-QU&t=394s

https://www.youtube.com/watch?v=wJPE8QogfI0

该套件包括城市,酒店综合体,机场,海滨别墅,天文台,太阳能发电站,天线,灯塔,道路,桥梁,瀑布,码头的房屋。

有些建筑物有家具。 除了大型酒店外,几乎可以进入所有建筑物。 一切都以模块的形式制作,并在蓝图中组装,城市房屋和酒店转换为静态网格中的优化。 以游戏的形式制作,一个充满植被的开放大世界。 有第一和第三人称的视图,以及一个免费的相机(T按钮)。 材料”M_AutoLandscape”的基础取自网站:

https://www.unrealsensei.com/asset/autolandscape

视频链接: https://www.youtube.com/watch?v=jiv4hOse-QU&t=394s

https://www.youtube.com/watch?v=wJPE8QogfI0

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