Number of Blueprints:

1 Main Blueprint + 8 examples

Network Replicated:

No

Supported Development Platforms:

Windows, Oculus, SteamVR / HTC Vive

Documentation:

https://youtu.be/FR4k6DhcL88

蓝图数目:

1个主蓝图+8个示例

网络复制:

非也。

支持的开发平台:

Windows、Oculus、SteamVR/HTC Vive

文件:

https://youtu.be/FR4k6DhcL88










Overview Video: https://youtu.be/1dwEjih0fG8

Feature Walkthrough: https://youtu.be/FR4k6DhcL88

Destruction system uses predefined list of static meshes that represent object’s different states of damage. The system allows you to easily switch from one state to another by applying damage to the object. Additionally, any audio or particle system can be used to make a smooth transition between states.

Features:

  • 100% Blueprint

  • Multiple states of damage support

  • Damage threshold (health points)

  • Transition Particles system and sound effect support

  • Debris elements with physics simulation support

  • Debris spawn offset and force impulse control

  • Drag-and-drop examples

概览短片: https://youtu.be/1dwEjih0fG8

功能演练: https://youtu.be/FR4k6DhcL88

销毁系统使用预定义的静态网格列表来表示对象的不同损坏状态。 该系统允许您通过对物体施加伤害来轻松地从一种状态切换到另一种状态。 此外,任何音频或粒子系统都可用于在状态之间进行平滑过渡。

特征:

  • 100%蓝图

  • 损坏支持的多种状态

  • 伤害阈值(生命值)

  • 过渡粒子系统和声音效果支持

  • 具有物理模拟支持的碎片元素

  • 碎片产生偏移和力冲控制

  • 拖放示例

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