




Number of Unique Meshes: 74
Collision: Yes,automatically generated
Number of Materials: 18
Number of Material Instances: 39
Number of Textures: 125
Texture Resolutions: (from 32×32 to 4096×4096)
Supported Development Platforms:
-
Windows: Yes
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Mac: Yes
Disclaimer:
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This product supports Lumen for Unreal Engine 5.0+
-
Some models use nanites
Here is documentation on how to enable Lumen
唯一网格数:74
碰撞:是的,自动生成
材料数量:18
材质实例数:39
纹理数量:125
纹理分辨率:(从32×32到4096×4096)
支持的开发平台:
-
Windows:是的
-
Mac:是的
免责声明:
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本产品支持适用于虚幻引擎5.0+的Lumen
-
有些型号使用纳米粒子
以下是有关如何启用的文档 管腔/管腔
Picturesque location featuring an ancient temple surrounded by a snow-covered bamboo forest and majestic mountains. Detailed architecture, stunning lighting, and natural elements create an atmosphere of solitude and mystery. Perfect for fantasy, adventure, or martial arts projects.
For the best experience – enable displacement in the projectNanite Tessellation/Displacement only works on Windows/DirectX 12.
For Nanite Disaplcement to work, you need the following 2 console variables in your defaultEngine.ini file:
r.Nanite.AllowTessellation=1
r.Nanite.Tessellation=1
Also activate displacement in materials
风景如画的地方有一座古老的寺庙,周围是白雪复盖的竹林和雄伟的山脉。 详细的建筑,令人惊叹的灯光和自然元素营造出一种孤独和神秘的氛围。 完美的幻想,冒险,或武术项目。
为了获得最佳体验-在项目中启用位移Nanite曲面细分/位移仅适用于Windows/DirectX12。
为了使Nanite Disaplcement工作,您需要在defaultEngine中使用以下2个控制台变量。ini文件:
纳米石。AllowTessellation=1
纳米石。镶嵌=1

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