Features:
- Dynamic camera movement based on forward/right input
- Easy setup in less than a minute
- 10+ configurable options so you can choose how your camera reacts!
- Perfect for Isometric, Top-Down, Side-scrolling, Third-person, Vehicle-based types of games.
Number of Blueprints: 3
Supported Development Platforms: Windows, Android, iOS
Supported Target Build Platforms: Windows 64-bit
特征:
- 基于前向/右输入的动态摄像机移动
- 在不到一分钟的时间内轻松设置
- 10+可配置选项,因此您可以选择相机的反应!
- 完美的等距,自上而下,横向滚动,第三人称,基于车辆的游戏类型。
蓝图数目:3
支持的开发平台:Windows、Android、iOS
支持的目标构建平台:Windows64位
The Reactive Camera Component can be inserted into any actor and allow for the camera to react according to just 2 inputs (forward & right), in a variety of ways.
Perfect for Isometric, Top-Down, Racing, 2D Side-Scrolling, Third-Person games. Get it up and working in under a minute! Can be easily fitted into most of Unreal Engine project templates in seconds!
Huge array of options (10+) to configure how you want your camera to behave according to input. Camera can zoom in/out, change FOV, tilt, pan. Everything happens automatically, in the way you want based on the input you provide.
All it requires is to have a camera system that consists of a camera component attached to a spring arm component (most of UE4 project templates have that setup already) and it will work right away!
You can enable/disable the component at runtime, plug-in player inputs to drive the reaction, plug-in Timelines or other graphs to drive the input. Can be used along all other already existing properties of the standard Camera Component.
This does NOT replace the standard camera component. It is an additional component that you add to any actor, in order to have your camera become.. reactive!
反应式摄像机组件可以插入到任何actor中,并允许摄像机以多种方式根据2个输入(向前和向右)做出反应。
完美的等距,自上而下,赛车,2d侧滚动,第三人称游戏。 快起来,一分钟内开始工作! 可以在几秒钟内轻松安装到大多数虚幻引擎项目模板中!
大量的选项(10+)来配置你希望你的相机根据输入的行为。 相机可以放大/缩小,改变FOV,倾斜,平移。 根据您提供的输入,一切都以您想要的方式自动发生。
它所需要的只是一个相机系统,它由一个连接到弹簧臂组件的相机组件组成(大多数UE4项目模板已经有这样的设置),它将立即工作!
您可以在运行时启用/禁用组件,插件播放器输入以驱动反应,插件时间线或其他图形以驱动输入。 可以沿着标准相机组件的所有其他已经存在的属性使用。
这不会取代标准相机组件。 它是您添加到任何actor的附加组件,以便让您的相机成为。. 反应!
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