Procedurally generated weapon framework. That constructs the weapon mesh, name and statistics.
程序生成的武器框架。 它构造了武器网格,名称和统计。
Features: (Please include a full, comprehensive list of the features of the product)
- 112 Textures 2K – 4K
- 24 Materials
- 25 Mesh 270 Triangles to 3415 Triangles
Number of Blueprints: 3
Animations – 5 custom
- Rocket shoulder up
- Rocket shoulder down
- Rocket shoulder forward
- Pistol up
- Pistol down
- Other animations displayed are epic animations
Input: Keyboard
Network Replicated: Yes
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: YouTube Playlist
Important/Additional Notes: * This pack does contains Line trace and Projectile logic for educational purposes. to show exposing variables on spawn and for fun, it is not intended to be your base projectile and line trace logic **
特点:(请包括一个完整的,全面的产品功能列表)
- 112纹理2K-4K
- 24材料
- 25网格270个三角形到3415个三角形
蓝图数目:3
动画-5自定义
- 火箭肩起
- 火箭肩向下
- 火箭肩向前
- 手枪向上
- 手枪放下
- 显示的其他动画是史诗动画
输入:键盘
网络复制:是
支持的开发平台:Windows
支持的目标构建平台:Windows
文件: YouTube播放列表
重要/附加说明:*此包确实包含用于教育目的的线迹和射弹逻辑。 为了显示在产卵和有趣的暴露变量,它不打算成为你的基本射弹和线跟踪逻辑 **
Procedurally generated weapon framework with over over 1000 configurations including colours mesh and projectiles.
This is fully expandable and customisable via datatables allowing for the construction of all aspects of the ranged weapon.
Procedurally generate Statistics
- Clip Size
- Range
- Weapon Class
- Color
- Name
- Material Damage
- Projectle type
- impact
- and so many more
IMPORTANT -Please note before purchasing –
* If you experience clipping on the camera please set the “NearClipPlane=1.000000” or copy the config files from here, this is set in the config files only and cannot be carried across when adding to project.
* This pack contains basic line trace and projectile for showcase and education purposes
** Fix Update 20/06/18 – Variables and functions renamed and prefixed with PWG_ to remove conflicts when importing in to your project.
3D Models by – StuartSpeirs3D
程序生成的武器框架超过1000个配置,包括颜色网格和射弹.
这是完全可扩展和定制通过数据表允许建设的所有方面的远程武器。
程序生成统计信息
- 剪辑尺寸
- 范围
- 武器类
- 颜色
- 姓名
- 材料损坏
- 射弹类型
- 影响
- 还有更多
重要事项-购买前请注意 –
*如果您在相机上遇到剪辑,请设置”近克利普兰=1.000000″或从 这里,这只在配置文件中设置,在添加到项目时不能进行。
*此包包含基本的线迹和抛射物,用于展示和教育目的
**修正更新20/06/18-变量和函数重命名并以PWG_前缀,以消除导入到项目时的冲突。
3d模型 – StuartSpeirs3D
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