Features:

  •  Mouse and Keyboard + Gamepad support, with dynamic switching UI based on last input
  •  Mobile Support
  •  Replication
  • Smooth, clean movements and rotations
  • Enhanced Input Plugin Support (UE5.0+)

Number of Blueprints: 5

Input: Gamepad, Keyboard, Mouse, Touch (text file with Input Mappings included)

Network Replicated: (Yes)

Supported Development Platforms: (PC, Mac, Linux)

Supported Target Build Platforms: (Should work on all platforms)

特征:

  •  鼠标和键盘+游戏手柄支持,具有基于上次输入的动态切换UI
  •  移动支持
  •  复制
  • 平稳、清洁的运动和旋转
  • 增强的输入插件支持(UE5.0+)

蓝图数目:5

输入:游戏手柄,键盘,鼠标,触摸(包含输入映射的文本文件)

网络复制:(是)

支持的开发平台:(PC,Mac,Linux)

支持的目标构建平台:(应该适用于所有平台)






Words don’t always portray what your buying, download the demo and get a real feel for how this functions. (144mb)

UE 5.0. Updated for the new Enhanced Input Plugin.

Watch the 5.0 QuickStart / Overview Video Here

UE 5.2 – EnhancedInput is now the default, so this pack works with zero setup. Just add, open the demo level, and play!

Ultimate RTS Camera is a full featured camera system for RTS style games. It supports dynamic detection between keyboard and gamepad, with full support for each. It also includes mobile support, including drag, pinch and zoom, and 2 finger rotate. The system stems from a character and is fully replicated. The focus for this project was smooth clean movements, with nice interpolations between any input or jumps.

  • Lots of options to tweak and customise
  • Blueprints fully commented and variables organised
  • Easy to extend of sub-class
  • Jump to Actor, with follow-cam, via interface or simple function
  • Locked or interruptible actions depending on needs.
  • Predefined sphere trace returning the info you need.
  • Free rotate, fixed rotate, and incremental rotates.
  • Custom camera interpenetration system

UE4:

How to merge the Input Mappings for UE4

Watch the Overview video for UE4

文字并不总是描绘你的购买,下载演示,并得到一个真正的感觉,这是如何运作。 (144mb)

UE5.0。 更新为新的增强输入插件。

请在此观看5.0快速入门/概述视频

UE5.2-EnhancedInput现在是默认值,因此此包适用于零设置。 只需添加,打开演示级别,并播放!

终极RTS相机是一个全功能的相机系统的RTS风格的游戏. 它支持键盘和游戏手柄之间的动态检测,并完全支持每个。 它还包括移动支持,包括拖动,捏和缩放,以及2手指旋转。 该系统源于一个字符,并完全复制。 这个项目的重点是平滑干净的运动,在任何输入或跳跃之间有很好的插值。

  • 有很多选项可以调整和定制
  • 蓝图完全注释和变量组织
  • 易于扩展的子类
  • 通过界面或简单功能跳转到Actor,带有follow-cam
  • 根据需要锁定或可中断的操作。
  • 预定义的球体跟踪返回您需要的信息。
  • 自由旋转、固定旋转和增量旋转。
  • 自定义相机插入系统

UE4:

如何合并UE4的输入映射

观看UE4概述视频

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