Technical Details
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335 Meshes including multiple variations
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Collision: Yes, automatically generated
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Vertex Count: Ranges from 150 to 125,000
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LODs: Yes, automatically generated
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Blueprints: 2 Actor Blueprints
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Master Material: 11
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Material Instances: 133
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Number of Textures: 165
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Texture Resolution: 4096×4096 px
Additional Information
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Lumen Support: Fully compatible with Unreal Engine 5.0+ (see documentation)
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Virtual Texturing Support: Project includes Virtual Texturing Methods (see documentation)
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Geometry scripting: Project includes Geometry scripting (see documentation)
Important Notes
No environment map is included – this is a collection of assets only!
技术细节
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335个网格,包括多种变化
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碰撞:是的,自动生成
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顶点数:范围从150到125,000
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Lod:是的,自动生成
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蓝图:2个Actor蓝图
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主材料:11
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材料实例:133
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纹理数量:165
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纹理分辨率:4096x4096px
其他资料
重要事项
不包括环境地图-这是一个资产的集合!
Introducing the Crossroad Generator designed for Unreal Engine 5. This tool is tailored to produce realistic and dynamic procedural road infrastructures for your game or cinematic projects. The Crossroad Generator, functioning as a blueprint-based actor in Unreal Engine, offers a range of features to enhance and accelerate your road-building process. With just a few clicks, you can effortlessly create a complex road system that would typically require hours of manual placement of individual assets in your scene.
All assets have been rendered in Unreal Engine 5.4.
Art created by Rendertale Artists.
Showcase: Crossroad Generator
Tutorial Series On How To Use Crossroad Generator
Key Features of the Crossroad Generator
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Blueprint generator loaded with high-quality modules covering various road and crossroad types.
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Unique road snapping system.
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Automatic spawning system that facilitates precise placement and alignment of roads that ensures a tight and orderly arrangement.
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Custom grouping system.
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Easy creation of crossroads, roads, bridges, power lines, road signs, curbs, sidewalks, guardrails, and more with a few clicks.
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Modules offer customizable settings and mesh variations.
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Integration with landscape deformation and road projection options.
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Advance settings enabling material overrides, collisions, shadow casting, and culling distance for game optimization.
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Simple UI.
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Baking to static mesh or Nanite with utility widget.
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Performance mode for faster editing.
Combine the Crossroad Generator with the Procedural Content Generation (PCG) framework in Unreal Engine for even more possibilities. Use Quixel Megascans assets to populate scenes quickly, adding foliage, leaves, grass, and trees for realistic environments.
Important Notes
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Please, ensure that virtual texturing support and geometry script plugin is enabled in your project!
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Project does not include environment maps – only 3D assets are provided.
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Free of all legal issues, ensuring safe use in commercial projects.
介绍为虚幻引擎5设计的Crossroad生成器。 这个工具是专门为您的游戏或电影项目产生现实和动态的程序道路基础设施。 Crossroad生成器在虚幻引擎中充当基于蓝图的actor,提供了一系列功能来增强和加速您的道路构建过程。 只需单击几下,您就可以毫不费力地创建一个复杂的道路系统,通常需要数小时手动放置场景中的单个资产。
所有资源都已在虚幻引擎5.4中渲染。
由Rendertale艺术家创作的艺术。
展览厅: 十字路口发电机
如何使用十字路口发生器教程系列
十字路口发电机的主要特点
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蓝图生成器装载了高品质的模块复盖各种道路和十字路口类型.
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独特的道路捕捉系统。
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自动产卵系统,方便精确放置和对齐道路,确保紧密和有序的安排。
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自定义分组系统。
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只需点击几下,即可轻松创建十字路口,道路,桥梁,电力线,路标,路缘,人行道,护栏等。
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模块提供可定制的设置和网格变化。
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与景观变形和道路投影选项集成。
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高级设置启用材质复盖、碰撞、阴影投射和剔除距离以进行游戏优化。
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简单的UI。
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烘烤到静态网格或纳米与实用小部件.
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性能模式进行更快的编辑。
将Crossroad生成器与虚幻引擎中的程序化内容生成(PCG)框架相结合,实现更多可能性。 使用Quixel Megascans资源快速填充场景,为逼真的环境添加树叶、树叶、草和树木。
重要事项
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请确保 虚拟纹理支持和几何脚本插件 在您的项目中启用!
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项目不包括环境地图-只提供3D资产。
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免一切法律问题,确保在商业项目中安全使用。
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