Features:

  • Mine Cart Blueprint (Pawn Class)
  • Mine Track Blueprint (Actor Class)
  • 1 Master Material using 3 textures: Diffuse, Normal & Occlusion/Roughness/Metallic
  • 56 Material instances based on the master material with easy to change textures
  • 2 Sound Cues / Sound Waves
  • About 170 textures (each material uses 3 textures)
  • 25 Static Meshes, with lods, max less than 10,000 vertices (average 2k vertices)
  • Demo Map with landscape and a mine example, Overview Map, Examples Map

 

Number of Blueprints: 4

Input: Keyboard, Mouse

Network Replicated: NO

Supported Development Platforms:

Windows: Yes 64 bits only

Mac: (NO) Untested on MAC

Documentation: We will provide a .PDF with all the instructions to use the project

Important/Additional Notes:

特征:

  • 矿车蓝图(典当类)
  • 矿山轨道蓝图(演员类)
  • 使用3个纹理的1个主材料:漫反射、法线和遮挡/粗糙度/金属
  • 基于主材质的56个材质实例,易于更改纹理
  • 2声音提示/声波
  • 大约170个纹理(每个材质使用3个纹理)
  • 25个静态网格,带lod,最大不超过10,000个顶点(平均2k个顶点)
  • 演示地图与景观和矿山示例,概述地图,示例地图

 

蓝图数目:4

输入:键盘,鼠标

网络复制:没有

支持的开发平台:

Windows:是64位

Mac:(否)在MAC上未经测试

文件:我们将提供一个.PDF与所有使用项目的说明

重要/附加注意事项:










Video

Demo

Doc

Website

The project features:

  • A physic based mine cart blueprint, customizable, moving using gravity along a spline (very reliable).
  • The cart can also be pushed by a character without the need of extra components.
  • Any Character class can move the cart, stop it, move many of them with scalable force
  • There's the possibility to possess the cart, that is a pawn class, to use the internal camera and to drive the cart, use handbrake, roll the cargo bucket
  • A procedurally generated mine with many features, very modular, using a quick system to build a mine system with many tunnels. The system is based on a main spline, called Drawing spline, when you move it or add points the mine is generated.
  • You can enable or disable things like lamps, vent pipe, supports, cave mesh etc.
  • You can change any mesh used to create a customized version using your static meshes.
  • Included in the project there's a demo map, an example map to explain all the features, with up to 40 carts running simultaneously and all the assets.
  • Textures are mostly 4096 and made using Substance Painter, minor textures are 2048
  • Static meshes game ready with low poly count. Lods included. Collisions set.
  • Carts can also be changed and modified using several parameters that are easy to change.
  • All well commented and clear
  • Full support

短片

示范

医生

网站

项目特点:

  • 一个基于物理的矿车蓝图,可定制,使用重力沿着样条移动(非常可靠)。
  • 推车也可以由角色推动,而不需要额外的组件。
  • 任何字符类都可以移动购物车,停止它,用可伸缩的力量移动它们中的许多
  • 有可能拥有推车,这是一个典当类,使用内部相机和驾驶推车,使用手刹,滚动货物桶
  • 程序生成的矿井具有许多功能,非常模块化,使用快速系统构建具有许多隧道的矿井系统。 该系统基于一个主样条,称为绘制样条,当您移动它或添加点时,生成矿。
  • 您可以启用或禁用灯具,通风管,支架,洞穴网格等。
  • 您可以使用静态网格体更改用于创建自定义版本的任何网格体。
  • 项目中包含一个演示地图,一个解释所有功能的示例地图,最多有40个推车同时运行和所有资产。
  • 纹理大多为4096,使用Substance Painter制作,次要纹理为2048
  • 静态网格游戏准备与低聚计数. 包括lod。 碰撞设置。
  • 推车也可以使用几个易于更改的参数进行更改和修改。
  • 所有的评论都很好,而且很清楚
  • 全力支持
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