Features:
- Mine Cart Blueprint (Pawn Class)
- Mine Track Blueprint (Actor Class)
- 1 Master Material using 3 textures: Diffuse, Normal & Occlusion/Roughness/Metallic
- 56 Material instances based on the master material with easy to change textures
- 2 Sound Cues / Sound Waves
- About 170 textures (each material uses 3 textures)
- 25 Static Meshes, with lods, max less than 10,000 vertices (average 2k vertices)
- Demo Map with landscape and a mine example, Overview Map, Examples Map
Number of Blueprints: 4
Input: Keyboard, Mouse
Network Replicated: NO
Supported Development Platforms:
Windows: Yes 64 bits only
Mac: (NO) Untested on MAC
Documentation: We will provide a .PDF with all the instructions to use the project
Important/Additional Notes:
特征:
- 矿车蓝图(典当类)
- 矿山轨道蓝图(演员类)
- 使用3个纹理的1个主材料:漫反射、法线和遮挡/粗糙度/金属
- 基于主材质的56个材质实例,易于更改纹理
- 2声音提示/声波
- 大约170个纹理(每个材质使用3个纹理)
- 25个静态网格,带lod,最大不超过10,000个顶点(平均2k个顶点)
- 演示地图与景观和矿山示例,概述地图,示例地图
蓝图数目:4
输入:键盘,鼠标
网络复制:没有
支持的开发平台:
Windows:是64位
Mac:(否)在MAC上未经测试
文件:我们将提供一个.PDF与所有使用项目的说明
重要/附加注意事项:
The project features:
- A physic based mine cart blueprint, customizable, moving using gravity along a spline (very reliable).
- The cart can also be pushed by a character without the need of extra components.
- Any Character class can move the cart, stop it, move many of them with scalable force
- There's the possibility to possess the cart, that is a pawn class, to use the internal camera and to drive the cart, use handbrake, roll the cargo bucket
- A procedurally generated mine with many features, very modular, using a quick system to build a mine system with many tunnels. The system is based on a main spline, called Drawing spline, when you move it or add points the mine is generated.
- You can enable or disable things like lamps, vent pipe, supports, cave mesh etc.
- You can change any mesh used to create a customized version using your static meshes.
- Included in the project there's a demo map, an example map to explain all the features, with up to 40 carts running simultaneously and all the assets.
- Textures are mostly 4096 and made using Substance Painter, minor textures are 2048
- Static meshes game ready with low poly count. Lods included. Collisions set.
- Carts can also be changed and modified using several parameters that are easy to change.
- All well commented and clear
- Full support
项目特点:
- 一个基于物理的矿车蓝图,可定制,使用重力沿着样条移动(非常可靠)。
- 推车也可以由角色推动,而不需要额外的组件。
- 任何字符类都可以移动购物车,停止它,用可伸缩的力量移动它们中的许多
- 有可能拥有推车,这是一个典当类,使用内部相机和驾驶推车,使用手刹,滚动货物桶
- 程序生成的矿井具有许多功能,非常模块化,使用快速系统构建具有许多隧道的矿井系统。 该系统基于一个主样条,称为绘制样条,当您移动它或添加点时,生成矿。
- 您可以启用或禁用灯具,通风管,支架,洞穴网格等。
- 您可以使用静态网格体更改用于创建自定义版本的任何网格体。
- 项目中包含一个演示地图,一个解释所有功能的示例地图,最多有40个推车同时运行和所有资产。
- 纹理大多为4096,使用Substance Painter制作,次要纹理为2048
- 静态网格游戏准备与低聚计数. 包括lod。 碰撞设置。
- 推车也可以使用几个易于更改的参数进行更改和修改。
- 所有的评论都很好,而且很清楚
- 全力支持
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