Video with UE4 presentation and animation test: https://www.youtube.com/watch?v=vofUNGxHkio
Rigged: Yes
Rigged to Epic Skeleton: Yes
If rigged to the Epic Skeleton, IK bones are included: Yes
Animated: No (Epic Third Person Anims used for demo purposes)
Number of Animations: 0
Animation Types (Root Motion/In-place): No
Number of Characters: 2
Vertex Counts of Characters:
- Samurai Girl A: 40,507
- Samurai Girl B: 38,505
Number of Materials and Material Instances: 14
Number of Textures: 28
Texture Resolutions: Main armor Texture set 4096×4096 and 2048×2048 other textures.
Supported Development Platforms: PC
Documentation: No
UE4演示和动画测试视频: https://www.youtube.com/watch?v=vofUNGxHkio
被操纵的:是的
装备史诗骨架:是的
如果绑定到史诗骨架上,则包括IK骨骼:是的
动画:没有(用于演示目的的史诗第三人称动画)
动画数量: 0
动画类型(根运动/就地):没有
字符数: 2
字符的顶点计数:
- 武士女孩A: 40,507
- 武士女孩B: 38,505
材质和材质实例数: 14
纹理数量: 28
纹理分辨率:主装甲纹理设置4096×4096和2048×2048其他纹理。
支持的开发平台:PC
文件:没有





PBR Textures. Main armor Texture set 4096×4096 and 2048×2048 other Textures. Rigged in Maya to the Epic Skeleton and ready for retargeting.
2 models with helmet and without helmet. Separated meshes included.
PBR纹理。 主装甲纹理设置4096×4096和2048×2048其他纹理。 在玛雅操纵史诗骨架和准备重新定位。
2款带头盔和不带头盔的型号。 包括分离的网格。

评论(0)