Two Fat Zombie Models
两个胖僵尸模型
Features:
- Low Poly
- Realistic PBR Materials
- One mesh and Body parts versions
- Open mouth and Grin Expression Morph targets
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animated: Yes, Epic Third person Animations
Number of Characters: 2
Vertex Counts of Characters: 4100
Texture Resolutions: 2048×2048
Number of Animations: 8, Third person Animations by Epic
Animation Types: In-place
Supported Development Platforms: Windows PC/MAC
Supported Target Build Platforms: Windows PC/MAC/XBox/PS4/Android/IOS
特征:
- 低聚
- 真实的PBR材料
- 一个网格和身体部位版本
- 张开嘴和咧嘴表情变形目标
缩放到史诗骨架:是的
被操纵的:是的
装备史诗骨架:是的
动画:是的,史诗第三人称动画
字符数: 2
字符的顶点计数: 4100
纹理分辨率:2048×2048
动画数量:8、史诗第三人称动画
动画类型:就地
支持的开发平台:Windows PC/MAC
支持的目标构建平台:Windows PC/MAC/XBox/PS4/Android/IOS
Two Fat Zombie Models. Skinned and Rigged to Epic Skeleton. Low poly (4100 verts, 6800 tris)
Realistic PBR Material. 2048×2048 Texture resolution.
Two variants each – one is One Mesh, the other is separate meshes for the body parts, for use with dismemberment systems. Example One mesh and Body parts Blueprints (Based on Epic Third Person Blueprint)
Two Morph Targets – Open Mouth and Zombie Grin for biting and scarier expression.
NO ZOMBIE ANIMATIONS INCLUDED!
The video uses Zombie Basic – MoCap Pack . They have more Zombie Packs, check them out!
两个胖僵尸模型。 皮肤和装备史诗骨架。 低聚(4100维,6800三)
逼真的PBR材料。 2048×2048纹理分辨率。
两个变体-一个是一个网格,另一个是用于身体部位的单独网格,用于肢解系统。 示例一网格体和身体部位蓝图(基于Epic第三人称蓝图)
两个变形目标-张开嘴和僵尸咧嘴咬人和更可怕的表情.
不包括僵尸动画!
视频使用 僵尸基本-MoCap包 . 他们有更多的僵尸包,检查出来!
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