Features of the Balance Animset:

  • Locomotion with Starts, Ends and Loops for the Balance Animset
  • Varying Idles and Wobbles on the Beams, best used for different wind speeds
  • Turns Left, Right and 180 Degrees to have control on the Beams.
  • Included is Off Balance Sets, which also have Start, Loop and Ends to help create a gameplay loop over balancing.

Scaled to Epic Skeleton: Yes

Rigged to Epic Skeleton: Yes

Animated: Yes

Number of Characters: 1

Number of Animations: 37

Animation Types: All Root Motion

Supported Development Platforms: All Available Platforms

Supported Target Build Platforms: All Available Platforms

平衡动画集的特性:

  • 平衡动画集的开始、结束和循环运动
  • 梁上不同的空转和摆动,最适合不同的风速
  • 左转,右转和180度,以控制光束。
  • 包括关闭平衡集,它也有开始,循环和结束,以帮助创建一个游戏循环平衡。

缩放到史诗骨架: 是的

装备史诗骨架: 是的

动画: 是的

字符数: 1

动画数量: 37

动画类型: 所有根运动

支持的开发平台: 所有可用平台

支持的目标构建平台: 所有可用平台











Balance Animset

Created for your characters which need to traverse an elevated beam in any location setting.

Full start, loop & end locomotion with different wind strength idles.

Off-Balance Animations for creating a balance on beam gameplay loop.

All animations are start and end pose-matched* to the idle animation for easy blending between each other.

Watch the Trailer and Individual Animation Breakdown:

https://youtu.be/Zol8iNIeCuE

*Pose-matching only applies when it’s moving into an animation which makes sense to have a pose match. Animations like Off-Balance start and end pose matched to the idle but the actual Off-Balance animation won’t be pose matched as it’s a different pose entirely.

平衡动画集

为需要在任何位置设置中遍历高架梁的角色创建。

完全开始,循环和结束运动与不同的风强度空转.

用于在beam游戏循环上创建平衡的非平衡动画。

所有动画都与空闲动画的开始和结束姿势匹配*,以便彼此之间轻松混合。

观看预告片和个人动画细分:

https://youtu.be/Zol8iNIeCuE

*姿势匹配只适用于当它移动到一个动画,这是有意义的姿势匹配。 像偏离平衡的开始和结束姿势这样的动画与空闲相匹配,但是实际的偏离平衡的动画不会被匹配,因为它是一个完全不同的姿势。

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