Features:
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control culling mode for model rendering,
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specialised Outline components
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allowing an object to render both Lit and Unlit materials
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allowing an object to render material and wireframe material.
The effects achieved in the case level are as follows.
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Outline effect
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Cutoff effect
Code Modules:
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MultiDraw[Runtime]
Number of Components: 4
Platforms Tested: Windows
Documentation: http://www.blueroses.top/2022/05/02/multidraw-document/
Outline Quick Start Video: https://youtu.be/wcIocKPmz-0
Discord Support: https://discord.gg/y4fWqYsf4U
Usage:Download this project,and put MultiDraw plugin into plugins folder.
Notice:This project only UE5.0 and higher can run.
特征:
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控制模型渲染的剔除模式,
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专业大纲组件
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允许对象同时呈现点亮和未点亮的材质
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允许对象渲染材质和线框材质。
案层面所达到的效果如下。
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轮廓效果
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截止效应
代码模块:
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多绘制[运行时]
组件数量:4
测试平台:Windows
文件: http://www…蓝鼻子。顶部/2022/05/02/multidraw-文档/
大纲快速启动视频: https://youtu.be/wcIocKPmz-0
不和谐支持: https://discord.gg/y4fWqYsf4U
使用方法:下载此项目,并将MultiDraw插件放入plugins文件夹。
注意:此项目只有UE5.0和更高版本才能运行。
This plugin uses UnrealEngine’s MeshDraw framework to achieve a multi-Pass effect looks like Unity’s, with no post-processing required to achieve strokes and cutoff.
Notice:**Because UE5.4 changed the marking of UStaticMeshComponent’s virtual function GetUsedMaterials to final, it caused the plugin not to work properly. In order to avoid the crash problem, the functions of OutlineStaticMeshComponent, MultiDrawStaticMeshComponent are deactivated. It can be solved temporarily by adding another StaticMeshComponent and giving it Outline materials.**
Update Log
2023.03.29
- MultiDraw can control drawing according to the specified material id.
2022.12.19
- Update UE5.1 version.
- Support UE5.1 OverlayMaterial.
- Outline and MultiDraw now support Translucent material.
2022.10.30
- Add real-time material change function.
这个插件使用UnrealEngine的MeshDraw框架来实现多通道效果看起来像Unity的,不需要后期处理来实现笔画和截止。
通知书:**由于UE5.4将ustaticmeshcomponent的虚函数GetUsedMaterials的标记改为final,导致插件无法正常工作。 为了避免崩溃问题,OutlineStaticMeshComponent,MultiDrawStaticMeshComponent的功能被停用。 它可以通过添加另一个StaticMeshComponent并为其提供大纲材料来暂时解决。**
更新日志
2023.03.29
- MultiDraw可以根据指定的材质id控制绘制。
2022.12.19
- 更新UE5.1版本。
- 支持UE5.1OverlayMaterial。
- 轮廓和多绘制现在支持半透明材料.
2022.10.30
- 添加实时材料变化功能。
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