Features:

  •  You can adjust the size of the viewport through the animation in the widget
  •  You can also customize the animation for adding viewport sizes
  •  Can be run at runtime and in the editor
  • Can dynamically adjust the size of the viewport
  • Customizable Widget Display in Viewports

Nots:

  • The maximum number of screens is 8, with a default of 4. It is recommended to use a maximum of 8 split screens
  • If you add more than 4 local players, the position and size of the viewport need to be customized
  • If you want to customize viewport animations, you can refer to existing animation sequences

Number of Blueprints: 1 Widget,1 Actor

Code Modules: SplitScreenPlugin (Runtime)

Documentation: Link

Number of C++ Classes: 1 Class

Network Replicated: No

Supported Development Platforms: Windows

Supported Target Build Platforms: Win64

特征:

  •  您可以通过小部件中的动画调整视口的大小
  •  您还可以自定义动画以添加视口大小
  •  可以在运行时和编辑器中运行
  • 可以动态调整视口的大小
  • 可自定义窗口小部件在视口中显示

没有人:

  • 最大屏幕数为8,默认为4。 建议使用最多8个分屏
  • 如果您添加了4个以上的本地播放器,则视口的位置和大小需要自定义
  • 如果要自定义视口动画,可以参考现有的动画序列

蓝图数量:1个小部件,1个Actor

代码模块:SplitScreenPlugin(运行时)

文件: 连结

C++类数:1类

网络复制:没有

支持的开发平台:Windows

支持的目标构建平台:Win64










SplitScreenPlugin is suitable for applications and games, and can use preset split screen animations or customize viewport sizes and animation sequences.

Demonstrate: BiliBili, YouTube

The plugin supports a maximum of 8 split screens, which is theoretically unlimited, but the maximum number of local player controllers is only 8.

This is a non-invasive plugin that can quickly achieve split screen animation by dragging BP_SplitScreenActor into the scene, and can restore presets without using it.

SplitScreenPlugin适用于应用程序和游戏,可以使用预设的分屏动画或自定义视口大小和动画序列。

示范;示范: 比利比利, YouTube的

该插件最多支持8个分屏,理论上是无限的,但本地播放器控制器的最大数量只有8个。

这是一个非侵入性插件,可以通过将BP_SplitScreenActor拖动到场景中来快速实现分屏动画,并且可以在不使用它的情况下恢复预设。

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