Features:
- You can adjust the size of the viewport through the animation in the widget
- You can also customize the animation for adding viewport sizes
- Can be run at runtime and in the editor
- Can dynamically adjust the size of the viewport
- Customizable Widget Display in Viewports
Nots:
- The maximum number of screens is 8, with a default of 4. It is recommended to use a maximum of 8 split screens
- If you add more than 4 local players, the position and size of the viewport need to be customized
- If you want to customize viewport animations, you can refer to existing animation sequences
Number of Blueprints: 1 Widget,1 Actor
Code Modules: SplitScreenPlugin (Runtime)
Documentation: Link
Number of C++ Classes: 1 Class
Network Replicated: No
Supported Development Platforms: Windows
Supported Target Build Platforms: Win64
特征:
- 您可以通过小部件中的动画调整视口的大小
- 您还可以自定义动画以添加视口大小
- 可以在运行时和编辑器中运行
- 可以动态调整视口的大小
- 可自定义窗口小部件在视口中显示
没有人:
- 最大屏幕数为8,默认为4。 建议使用最多8个分屏
- 如果您添加了4个以上的本地播放器,则视口的位置和大小需要自定义
- 如果要自定义视口动画,可以参考现有的动画序列
蓝图数量:1个小部件,1个Actor
代码模块:SplitScreenPlugin(运行时)
文件: 连结
C++类数:1类
网络复制:没有
支持的开发平台:Windows
支持的目标构建平台:Win64
SplitScreenPlugin is suitable for applications and games, and can use preset split screen animations or customize viewport sizes and animation sequences.
Demonstrate: BiliBili, YouTube
The plugin supports a maximum of 8 split screens, which is theoretically unlimited, but the maximum number of local player controllers is only 8.
This is a non-invasive plugin that can quickly achieve split screen animation by dragging BP_SplitScreenActor into the scene, and can restore presets without using it.
SplitScreenPlugin适用于应用程序和游戏,可以使用预设的分屏动画或自定义视口大小和动画序列。
该插件最多支持8个分屏,理论上是无限的,但本地播放器控制器的最大数量只有8个。
这是一个非侵入性插件,可以通过将BP_SplitScreenActor拖动到场景中来快速实现分屏动画,并且可以在不使用它的情况下恢复预设。
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