Features:
- Supports BSD-RFC3164 and IETF-RFC5424 UDP servers
- Multiple syslog servers can be specified
- Support for UTF8 (included BOM)
- WhiteList/BackList system for Unreal logging categories
- Facilities and Tags can be customized for each server
Code Modules:
- UnrealSyslog (Runtime)
Number of Blueprints: 0
Number of C++ Classes: 3
Network Replicated: No
Supported Development Platforms: Win64, Linux, Mac
Supported Target Build Platforms: Win64, Linux, Mac, Android, iOS
Documentation: https://github.com/rdeioris/UnrealSyslog-docs
Support: Join the discord server https://discord.gg/UJszBmE
特征:
- 支持BSD-RFC3164和IETF-RFC5424UDP服务器
- 可以指定多个syslog服务器
- 支持UTF8(包含BOM)
- 用于虚幻日志记录类别的白名单/回名单系统
- 设施和标签可以为每个服务器定制
代码模块:
- UnrealSyslog(运行时)
蓝图数目:0
C++类数:3
网络复制:没有
支持的开发平台:Win64、Linux、Mac
支持的目标构建平台:Win64,Linux,Mac,Android,iOS
文件: https://github.com/rdeioris/UnrealSyslog-docs
支持:加入discord服务器 https://discord.gg/UJszBmE
This plugins allows you to send Unreal Engine logs to Syslog-compliant (BSD-RFC3164, IETF-RFC5424) UDP servers.
Multiple servers can be specified, each one with a different configuration set.
Its main goal is to allow logs centralization for Unreal Engine dedicated servers (tested with rsyslog, graylog, fluentd, logstash), but can be used with any kind of Unreal project.
Starting from 2023 the plugin is fully opensource under the MIT license
此插件允许您将虚幻引擎日志发送到符合Syslog的(BSD-RFC3164、IETF-RFC5424)UDP服务器。
可以指定多个服务器,每个服务器都有不同的配置集。
它的主要目标是允许虚幻引擎专用服务器(通过rsyslog、graylog、fluentd、logstash进行测试)的日志集中化,但可用于任何类型的虚幻项目。
从2023年开始,该插件在MIT许可下完全开源
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