




Features:
- Support different shapes, can be text or any graphics
- Support rotation and scaling
- Very easy to add to your project
Code Modules:
- IrregularButton [Runtime]
Check out ywt20’s other products here : https://www.unrealengine.com/marketplace/en-US/profile/YWT20
Number of Blueprints: 0
Number of C++ Classes: 2
Network Replicated: (No)
Supported Development Platforms: (“Windows”,“Mac”)
Supported Target Build Platforms: (“Win64”, “Mac”, “Linux”)
Note: After testing, it was found that the current version does not support mobile terminals.
Example Project: Link
功能:
- 支持不同的形状,可以是文本或任何图形
- 支持旋转和缩放
- 非常容易添加到您的项目
代码模块:
- IrregularButton [运行时]
查看ywt20 的其他产品:https://www.unrealengine.com/marketplace/en-US/profile/YWT20
蓝图数量: 0
C++类数量:2
网络复制:(无)
支持的开发平台:(“Windows”,“Mac”)
支持的目标构建平台:(“Win64”,“Mac”,“Linux”)
注:经测试,发现当前版本不支持移动端。
示例项目:链接
Video tutorial : https://youtu.be/nIztC2e2g6E
Irregular Button – Make buttons with different shapes according to the transparent channel of the picture.
When setting the texture properties, you also need to set the value of MipGenSettings to NoMipmaps.
In UE5, you need to add plugin content in Additional Asset Directories to Cook in the project settings. Otherwise, it will crash when used after packaging.
Open the Content Browser window, in the upper right corner of the Content Browser, click the Settings button, This will open a menu where you can adjust various settings for the current instance of the Content Browser, Under the View category, check the Show Plugin Content option, Find the Widget Irregular Button->Content->Widget Irregular Button directory, There are sample levels and related assets inside.
Change log : (2022/10)
4.27-5.0 version:mobile support
Change log : (2022/04)
Support 5.0 version
Change log : (2021/12)
4.26-4.27 version:
Fix IrregularButton Hovered and Unhovered events.
Detailed adjustments make it easier to upgrade to 5.0A.
Change log : (2021/07)
4.26 version:
Increase UMG_IrregularButtonMenu container, irregular buttons in the container can achieve transparent part of the mouse penetration.
Fix the problem of not resetting when moving outside the button when pressed.
Optimized some details.
Change log : (2020/12)
Support 4.26 version
Change log : (2020/07)
Support all parent Widget Render Transform
Change log : (2020/05)
Support 4.25 version
视频教程:https://youtu.be/nIztC2e2g6E
不规则按钮-根据图片的透明通道制作不同形状的按钮。
设置纹理属性时,还需要设置值MipGenSettings 到 NoMipmaps。
在 UE5 中,您需要在项目设置中将附加资源目录中的插件内容添加到 Cook。 否则打包后使用时会崩溃。
打开Content Browser窗口,在Content Browser的右上角,点击Settings按钮,这会打开一个菜单,可以为当前Content Browser实例调整各种设置,在View类别下,勾选Show Plugin Content选项,找到Widget Irregular Button->Content->Widget Irregular Button目录,里面有示例关卡和相关内容
变更日志:(2022/10)
4.27-5.0版本:移动端支持
变更日志:(2022/04)
支持5.0版本
变更日志:(2021/12)
4.26-4.27版本:
修复IrregularButton Hovered和Unhovered事件。
详细调整,更容易升级到5.0A。
变更日志:(2021/07)
4.26版本:
增加UMG_IrregularButtonMenu容器,容器内不规则按钮可实现鼠标穿透部分透明。
修复按下时移动到按钮外部不重置的问题。
优化了一些细节。
变更日志:(2020/12)
支持4.26版本
变更日志:(2020/07)
支持所有父级Widget渲染转换
变更日志:(2020/05)
支持4.25版本

评论(0)