Features:

A Tool which can clone/duplicate objects(items) in the following modes;

  •  Via Linear Transformations
  •  Via Radial Transformations
  •  Via a grid like pattern
  • On meshes (experimental)

Code Modules:

  • VLCloner [Editor]

Number of Blueprints: 15

Number of C++ Classes: 17 classes and 18 header files

Network Replicated: No

Supported Development Platforms: Win 64

Supported Target Build Platforms:

Win 64

Documentation: https://www.dropbox.com/s/vo7e8r3nxsai2w3/VLCloner_documentation.pdf?dl=0

Example Project: – ( Plugin contains Example Levels )

特征:

可以在以下模式下克隆/复制对象(项目)的工具;

  •  通过线性变换
  •  通过径向变换
  •  通过网格状图案
  • 在网格上 (实验)

代码模块:

  • VLCloner[编辑]

蓝图数目:15

C++类数:17个类和18个头文件

网络复制:没有

支持的开发平台:Win64

支持的目标构建平台:

赢64

文件:https://www.dropbox.com/s/vo7e8r3nxsai2w3/VLCloner_documentation.pdf?dl=0

示例项目: – (插件包含示例级别)










Visual Lab Clonertool brings modern object duplication and modulation tools to Unreal Engine. Use effectors, noise shaders and fields to position and duplicate meshes in your scene. Animate their parameters in the sequencer to efficiently create the most intricate animations.

Showcase / Trailer

Tutorial:

Part 1 – Modes

Part 2 – Items

Part 3 – Effectors & Fields

Documentation

The Clonertool is developed with motion graphics rendered within the sequencer in mind, performance might sometimes not be sufficient for realtime projects.

Example Levels included

··································· Update log ···································

07/27/2023 · Update 5.2 1.0.2

– UPDATE: Update to Unreal 5.2

9/15/2022 · Update 1.0.2

– NEW: Effector Channel Colors, show influence and effects. 

– UPDATE: Item ISM updates automatically no need to manually update.

– UPDATE: Blueprint Items, instead of inheritance by class, now by interface (more flexible)

8/04/2022 · Minor Update 1.0.1

– FIX: Crash with instanced static mesh clones when altering the clone count within the sequencer.

– FIX UE5 Basic- and Sequence- Example maps missing assets fixed. Also updated the default materials.

Visual Lab Clonertool为虚幻引擎带来了现代化的对象复制和调制工具。 使用效果器、噪点着色器和场来定位和复制场景中的网格体。 在sequencer中为其参数设置动画,以高效地创建最复杂的动画。

展柜/预告片

教程:

第1部分-模式

第2部分-项目

第3部分-效应器和场

文件

Clonertool开发时考虑到sequencer中呈现的动态图形,性能有时可能不足以用于实时项目。

包括示例级别

··································· 更新日志 ···································

07/27/2023 · 更新5.21.0.2

-更新:更新到虚幻5.2

9/15/2022 · 更新1.0.2

-新:效应通道颜色,显示影响和效果。 

-更新:项目ISM自动更新,无需手动更新。

-更新:蓝图项,而不是按类继承,现在由接口(更灵活)

8/04/2022 · 小更新1.0.1

-修正:当改变序列器内的克隆计数时,实例化静态网格克隆崩溃。

-修复UE5基本和序列示例地图丢失的资产固定。 还更新了默认材料。

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