Features:
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Based on the concept of snap points defined using standard Unreal’s sockets
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Works with static meshes, skeletal meshes or any other type of actor supporting sockets, also works with splines. Supports snapping of multiple actors
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Highly customizable, settings can be adjusted for each snap point
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Integrates with game’s object placement, movement and selection systems (i.e. how objects are selected, moved by the player in game); example implementations are provided
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Can be used in first person, third person, top view, VR, multiplayer
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Easy to use, contains automatic preview actor and helper nodes for smooth snap
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Allows multi-threaded search (good for performance)
Code Module: MSSR Plugin
Number of Blueprints: 1
Number of C++ Classes: 3
Supported Development Platforms: Any
Supported Target Build Platforms: Win, Mac, Linux
Support: (https://forums.unrealengine.com/unreal-engine/marketplace/1580923)
Example Projects: (https://inugames.itch.io/mssr-demos)
Important/Additional Notes: This plugin only works in-game. For the level editor version please check the MSS Editor Plugin.
特征:
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基于使用标准虚幻的套接字定义的捕捉点的概念
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适用于静态网格体,骨架网格体或任何其他类型的actor支持套接字,也适用于样条。 支持捕捉多个actor
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高度可定制,可以为每个捕捉点调整设置
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与游戏的对象放置、移动和选择系统集成(即玩家在游戏中如何选择对象、移动对象);提供了示例实现
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可用于第一人称,第三人称,俯视图,VR,多人游戏
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易于使用,包含自动预览actor和helper节点以实现平滑捕捉
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允许多线程搜索(性能良好)
代码模块:MSSR插件
蓝图数目: 1
C++类数: 3
支持的开发平台:任何
支持的目标构建平台:Win,Mac,Linux
支援服务: (https://forums.unrealengine.com/unreal-engine/marketplace/1580923)
示例项目: (https://inugames.itch.io/mssr-demos)
重要/附加注意事项:这个插件只工作 游戏内. 对于关卡编辑器版本,请检查 MSS编辑器插件.
Modular Snap System Runtime (MSSR) is a plugin that allows for automatic snapping of actors to each other in game. Works with any mesh or actor, connection points are simply defined using standard UE4 sockets.
Watch videos:
- How to make a simple builder pawn in 45s (detailed version)
- MSSR Presentation: what is it and how to use it
- More videos
Download playable demos and project files for those tutorials (and more) here: (https://inugames.itch.io/mssr-demos)
Useful for:
- In-game building systems like player built houses, furniture, roads, rail-tracks, racetracks, bases, spaceships, fortifications, etc;
- Puzzle games that require placing or connecting objects in certain way;
- In game placement and moving of actors in general, like “put book on the shelf”, “put the key into keyhole”;
- and more…
模块化Snap系统运行时(MSSR)是一个插件,允许 自动捕捉 演员彼此 在游戏中. 与 任何网格 或 演员,使用标准UE4套接字简单地定义连接点。
观看影片:
- 如何在45s中制作一个简单的builder pawn (详细版本)
- MSSR介绍:它是什么以及如何使用它
- 更多短片
下载可播放的演示和项目文件为这些教程(和更多)在这里:(https://inugames.itch.io/mssr-demos)
有用的:
- 游戏中的建筑系统,如玩家建造的房屋,家具,道路,铁轨,跑道,基地,宇宙飞船,防御工事等;
- 需要以某种方式放置或连接物体的益智游戏;
- 在一般的游戏放置和演员的移动,如”把书放在架子上”,”把钥匙放进钥匙孔”;
- 还有更多。..
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