Features:

  • Based on the concept of snap points defined using standard Unreal’s sockets

  • Works with static meshes, skeletal meshes or any other type of actor supporting sockets, also works with splines. Supports snapping of multiple actors

  • Highly customizable, settings can be adjusted for each snap point

  • Integrates with game’s object placement, movement and selection systems (i.e. how objects are selected, moved by the player in game); example implementations are provided

  • Can be used in first person, third person, top view, VR, multiplayer

  • Easy to use, contains automatic preview actor and helper nodes for smooth snap

  • Allows multi-threaded search (good for performance)

Code Module: MSSR Plugin 

Number of Blueprints: 1

Number of C++ Classes: 3

Supported Development Platforms: Any

Supported Target Build Platforms: Win, Mac, Linux

Support: (https://forums.unrealengine.com/unreal-engine/marketplace/1580923)

Example Projects: (https://inugames.itch.io/mssr-demos)

Important/Additional Notes: This plugin only works in-game. For the level editor version please check the MSS Editor Plugin.

特征:

  • 基于使用标准虚幻的套接字定义的捕捉点的概念

  • 适用于静态网格体,骨架网格体或任何其他类型的actor支持套接字,也适用于样条。 支持捕捉多个actor

  • 高度可定制,可以为每个捕捉点调整设置

  • 与游戏的对象放置、移动和选择系统集成(即玩家在游戏中如何选择对象、移动对象);提供了示例实现

  • 可用于第一人称,第三人称,俯视图,VR,多人游戏

  • 易于使用,包含自动预览actor和helper节点以实现平滑捕捉

  • 允许多线程搜索(性能良好)

代码模块:MSSR插件 

蓝图数目: 1

C++类数: 3

支持的开发平台:任何

支持的目标构建平台:Win,Mac,Linux

支援服务: (https://forums.unrealengine.com/unreal-engine/marketplace/1580923)

示例项目: (https://inugames.itch.io/mssr-demos)

重要/附加注意事项:这个插件只工作 游戏内. 对于关卡编辑器版本,请检查 MSS编辑器插件.










Modular Snap System Runtime (MSSR) is a plugin that allows for automatic snapping of actors to each other in game. Works with any mesh or actor, connection points are simply defined using standard UE4 sockets.

Watch videos:

Download playable demos and project files for those tutorials (and more) here: (https://inugames.itch.io/mssr-demos)

Useful for:

  • In-game building systems like player built houses, furniture, roads, rail-tracks, racetracks, bases, spaceships, fortifications, etc;
  • Puzzle games that require placing or connecting objects in certain way;
  • In game placement and moving of actors in general, like “put book on the shelf”, “put the key into keyhole”;
  • and more…

模块化Snap系统运行时(MSSR)是一个插件,允许 自动捕捉 演员彼此 在游戏中. 与 任何网格演员,使用标准UE4套接字简单地定义连接点。

观看影片:

下载可播放的演示和项目文件为这些教程(和更多)在这里:(https://inugames.itch.io/mssr-demos)

有用的:

  • 游戏中的建筑系统,如玩家建造的房屋,家具,道路,铁轨,跑道,基地,宇宙飞船,防御工事等;
  • 需要以某种方式放置或连接物体的益智游戏;
  • 在一般的游戏放置和演员的移动,如”把书放在架子上”,”把钥匙放进钥匙孔”;
  • 还有更多。..

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