Features:
- Extremely easy to integrate with just one line of C++ Code or Blueprint for both iOS and Android. Plugin automatically processes ads reload and all other details.
- Supports both Android and iOS.
- GDPR support.
- IOS 14 support.
AdNetworkds(Admob mediation):
- Admob
- Vungle
- Unity
- ChartBoost
- Facebook Audience
- Applovin
- AdColony(4.27 or 5.0)
- IronSource(4.27 or 5.0)
- InMobi(4.27 or 5.0)
- TapJoy(4.27 or 5.0)
- I-Mobile(4.27 or 5.0)
Code Modules:
- EasyAds [Runtime]
- EasyAdsEditor [Editor]
Supported Development Platforms: Windows,Mac
Supported Target Build Platforms: Android, iOS
特征:
- 非常容易与ios和安卓的一行C++代码或蓝图集成。 插件自动处理广告重新加载和所有其他细节.
- 同时支持Android和iOS。
- 条例支持。
- IOS14支持。
AdNetworkds(Admob中介):
- Admob的
- Vungle,Vungle
- 团结一致
- ChartBoost
- Facebook受众
- 阿普洛文
- AdColony(4.27或5.0)
- 铁源(4.27或5.0)
- InMobi(4.27或5.0)
- TapJoy(4.27或5.0)
- I-Mobile(4.27或5.0)
代码模块:
- EasyAds[运行时]
- EasyAdsEditor[编辑]
支持的开发平台:Windows,Mac
支持的目标构建平台:Android,iOS
IMPORTANT: please first configure gdpr, after gdpr check finish, the sdk will initialize.
it will help you easily integrate AdMob,Vungle, Unity, ChartBoost in your games, both Android and iOS use the same code. All features are available in C++ and Blueprint. This plugin automatically processes ads reload and all other details so, you can easily use it.
Document: Please visit the project here https://github.com/feixuwu/document/blob/master/README.md
Example Project:example-with-gdpr
Video Tutorial: https://youtu.be/uoAdOpi1wCQ
Manual Load And Show Ads:https://youtu.be/vI-uF5lHc64
GDPR(new sdk with user messaging platform):https://youtu.be/Yy5uafAF-Yo
IOS14:https://youtu.be/eEhDbSikdl0
Mediation configuration document:
Unity: https://developers.google.com/admob/unity/mediation/unity
Vungle://developers.google.com/admob/unity/mediation/vungle
Charboost:https://developers.google.com/admob/unity/mediation/chartboost
Facebook Audience:https://developers.google.com/admob/unity/mediation/facebook
AppLovin:https://developers.google.com/admob/unity/mediation/applovin
Release Notes:
1.30.1
support andrid 14
1.29.1
add DT support
1.28.1(only support UE5.2 and UE5.3)
upgrade admob sdk, android sdk to 22.5, ios sdk to 10.14.0
1.26.5
add Mintegral support(beta)
1.26.4
fix gdpr 13 month out of date problem.
1.26.0
upgrade android admob sdk to 21.5.0, ios admob sdk to 9.14.0
1.25.3
remove WRITE_EXTERNAL_STORAGE from plugin.
1.24.0
add new ad networks: adcolony, ironsource, inmobi, tapjoy, i-mobile, and more package check help debug package error.
1.23.1
upgrade admob sdk to 20.6(android) and 9.4, add consent status query api:IsAdNetworkConsent
1.20.8
add more admob family policy api
1.20.5
add bitcode support for ios.
1.20.3
compatble with latest easyfirebase pro.
1.20.2(4.26and 4.27), 1.19.4
fix bug: in some rare case, custom ads close callback not fire
1.20.1(4.26 and4.27), 1.19.3(4.25)
remove billing 2.0 from plugin.
1.20.0(4.26 and 4.26)
1.upgrad admob sdk to latest:android 20.3, ios:8.9.0.
1.9.1
fix ios package error when enable ios 14 support
1.19.0
support admob new “user messaging platform” for GDPR
1.18.10
fix Unity adapter crash problem.
1.18.8
automatic process conflict with OnlineSubsystemFacebook
1.18.7:
add ios NSUserTrackingUsageDescription localization support.
1.18.4
fix android upload abb error:”Your App Bundle package targets the following unknown languages: fb”
1.18.3
upgrade android sdk
1.18.2
add api IsAdmobInitlized, fix compatible problem on ios13 when enable ios14 support
1.18.1
add ios 14 support, add multiple testdevice support
重要事项: 请首先配置条例,条例检查完成后,sdk将初始化.
它将帮助您在游戏中轻松集成AdMob,Vungle,Unity,ChartBoost,Android和iOS都使用相同的代码。 所有功能都可以在C++和蓝图中使用. 这个插件会自动处理广告重新加载和所有其他细节,所以,你可以很容易地使用它。
文件:请在此浏览项目 https://github.com/feixuwu/document/blob/master/README.md
示例项目:条例的例子
视频教程: https://youtu.be/uoAdOpi1wCQ
手动加载和显示广告:https://youtu.be/vI-uF5lHc64
条例(带有用户消息传递平台的新sdk):https://youtu.be/Yy5uafAF-Yo
IOS14:https://youtu.be/eEhDbSikdl0
中介配置文档:
团结一致: https://developers.google.com/admob/unity/mediation/unity
Vungle,Vungle://developers.google.com/admob/unity/mediation/vungle
[医]夏博斯特:https://developers.google.com/admob/unity/mediation/chartboost
Facebook受众:https://developers.google.com/admob/unity/mediation/facebook
阿普洛文:https://developers.google.com/admob/unity/mediation/applovin
发行通知书:
1.30.1
支持和支持14
1.29.1
添加DT支持
1.28.1(仅支持UE5.2和UE5.3)
升级admob sdk、android sdk至22.5、ios sdk至10.14.0
1.26.5
添加Mintegral支持(测试版)
1.26.4
修正条例13个月过时的问题。
1.26.0
升级android admob sdk至21.5.0,ios admob sdk至9.14.0
1.25.3
从插件中删除WRITE_EXTERNAL_STORAGE。
1.24.0
添加新的广告网络:adcolony,ironsource,inmobi,tapjoy,i-mobile和更多软件包检查帮助调试软件包错误。
1.23.1
将admob sdk升级到20.6(android)和9.4,添加同意状态查询api:IsAdNetworkConsent
1.20.8
添加更多admob家庭策略api
1.20.5
为ios添加bitcode支持。
1.20.3
与最新的easyfirebase专业兼容。
1.20.2(4.26和4.27),1.19.4
修正错误:在某些罕见的情况下,自定义广告关闭回调不火
1.20.1(4.26和4.27),1.19.3(4.25)
从插件中删除计费2.0。
1.20.0(4.26和4.26)
1.将admob sdk升级到最新版本:android20.3,ios:8.9.0.
1.9.1
修复启用ios14支持时的ios包错误
1.19.0
为GDPR支持admob新的”用户消息传递平台”
1.18.10
修复Unity适配器崩溃问题。
1.18.8
自动进程与OnlineSubsystemFacebook冲突
1.18.7:
添加ios NSUserTrackingUsageDescription本地化支持。
1.18.4
修复android上传abb错误:”您的应用程序捆绑包针对以下未知语言:fb”
1.18.3
升级android sdk
1.18.2
添加api IsAdmobInitlized,在启用ios14支持时修复ios13上的兼容问题
1.18.1
添加ios14支持,添加多个testdevice支持
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