Features:

  • All source code included
  • C++ World generation is small (only 4 files) with a good performance and logic easy to understand.
  • Small C++ system for finding .sav files * simplicity one file = one map = one save
  • Rest things are in Blueprints so it is so easy to modify like changing voxel size, textures, effects, post process, sky, items etc.
  • Character (3d weapons and attack / up-down animation)
  • UMG (main menu, game menu, interactive cursor, item bar, inventory)
  • C++ Loading Game (slate)
  • pickup
  • More than 50 audio files

In addition:

  • particle effects: falling leaves, flower pollen, birds
  • material effects: wind effect (leaves | grass | flowers), 3d noises (sand | stones)
  • instanced meshes: 4x flower, grass, mushroom
  • BSP creation – items, mushroom
  • fall damage
  • improved FoV
  • polished sky
  • new ambient occlusion

Support thread: https://forums.unrealengine.com/community/work-in-progress/85999-unrealvoxel-blocky-minecraft-like-infinite-world-download

Documentation: http://bit.ly/VoxelDocumentation

特征:

  • 包括所有源代码
  • C++World generation很小(只有4个文件),具有良好的性能和易于理解的逻辑。
  • 用于查找的小型C++系统。sav文件*简单性一个文件=一个地图=一个保存
  • Rest的东西在蓝图中,所以很容易修改,如改变体素大小,纹理,效果,后期处理,天空,项目等。
  • 角色(3d武器和攻击/上下动画)
  • UMG(主菜单,游戏菜单,交互式光标,项目栏,库存)
  • C++加载游戏(slate)
  • 上门收件
  • 超过50个音频文件

此外:

  • 粒子效果:落叶、花粉、鸟类
  • 材质效果:风效果(树叶/草/花),3d噪音(沙子/石头)
  • 实例化网格:4x花、草、蘑菇
  • BSP创作-物品、蘑菇
  • 坠落伤害
  • 改进的FoV
  • 抛光的天空
  • 新的环境光遮蔽

支持线程: https://forums.unrealengine.com/community/work-in-progress/85999-unrealvoxel-blocky-minecraft-like-infinite-world-download

文件: http://bit.ly/VoxelDocumentation








Video: https://www.youtube.com/watch?v=WXJw1pswLRM

Demo: https://drive.google.com/file/d/1yxLrsU_uAD3bpmO307Yl0-m1tEiORiIQ/view

Support thread: https://forums.unrealengine.com/t/unrealvoxel-blocky-minecraft-like-infinite-world-download/66327/229

Discord support: https://discord.gg/uDnGDm9

Voxel Sandbox Toolkit is a new improved version of voxel generation from 2016 adapted for 4.22 needs. It generates infinite world with different types of cubes, trees and pickup meshes. Because of additional code implementation is much faster than previous version.

Ideal for creating whole game from blocks, allowing to destroy, collect and place new voxels.

Every pickup and voxel is stored in the inventory and can be easily moved around – from main crafting to the fully functional button bar. Plugin provides savegame system, so can save whole world and load from main menu.

There are additional option to change voxels shape and game conditions.

Broad menu with graphic settings and customization of generation allows to adjust look and performance to any requirements. Code and Blueprints are tidy and easy to follow even if plugin itself is big.

Documentation included makes it simple to use.

短片: https://www.youtube.com/watch?v=WXJw1pswLRM

示范: https://drive.google.com/file/d/1yxLrsU_uAD3bpmO307Yl0-m1tEiORiIQ/view

支持线程: https://forums.unrealengine.com/t/unrealvoxel-blocky-minecraft-like-infinite-world-download/66327/229

不和谐支持: https://discord.gg/uDnGDm9

体素沙盒工具包是一个新的改进版本的体素生成从2016年适应4.22的需要. 它产生无限的世界与不同类型的立方体,树木和拾取网格。 由于额外的代码实现比以前的版本快得多。

非常适合从块创建整个游戏,允许破坏,收集和放置新的体素。

每个拾取器和体素都存储在库存中,可以轻松移动-从主要制作到功能齐全的按钮栏。 插件提供savegame系统,所以可以节省整个世界和加载从主菜单.

还有其他选项可以更改体素形状和游戏条件。

广泛的菜单与图形设置和定制的生成允许调整外观和性能的任何要求。 即使插件本身很大,代码和蓝图也很整洁且易于遵循。

包含的文档使它易于使用。

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