• Grass assets are created using planes
• Physically-Based Rendering: Yes
• Texture Size: from 1024 to 4096
• Collision: Yes, automatically generated
• LODs: 1 to 2 LOD per asset
• Intended Platform: Desktop and Console
*草资源是使用平面创建的
*基于物理的渲染:是
*纹理尺寸:从1024到4096
*碰撞:是的,自动生成
*Lod:每个资产1至2个LOD
*预期平台:桌面和控制台
• Preview Video: https://www.youtube.com/watch?v=2E0aGVq-nHQ
• Desert: https://www.youtube.com/watch?v=iyIssckpsoc
• Mesa: https://www.youtube.com/watch?v=8X4T8GuZSN0
• Snowy Mountain: https://www.youtube.com/watch?v=UuV3xi3D-V4
• Training Video: https://www.youtube.com/watch?v=rfhjrTmgkGI
Note: All maps are size 64km2 (8×8).
• [5] Mountain
• [5] Snowy Mountain
• [2] Mesa
• [2] Grassland
• [2] Desert
• [5] Snowy Mountain Mesh
• [1] Overview Map
• [3] Grass Types / Total 13 Grass
• [15] Rock
• [12] Lut
• [30+] High Quality Textures / Parallax Ready
• [8K] Heightfields and Splatmaps
• Easy Editable Materials and Material Instances
• High FPS
*预览视频: https://www.youtube.com/watch?v=2E0aGVq-nHQ
*沙漠: https://www.youtube.com/watch?v=iyIssckpsoc
*梅萨: https://www.youtube.com/watch?v=8X4T8GuZSN0
*雪山: https://www.youtube.com/watch?v=UuV3xi3D-V4
*培训视频: https://www.youtube.com/watch?v=rfhjrTmgkGI
注:所有地图的大小为64km2(8×8)。
*[5]山
*[5]雪山
*[2]台面
*[2]草原
*[2]沙漠
*[5]雪山网
*[1]概览图
*[3]草类/共13种草
*[15]岩石
•[12]Lut
*[30+]高品质纹理/视差准备
*[8K]高度场和Splatmaps
*易于编辑的材质和材质实例
*高FPS
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