Features:
- Modular environment architecture – easy to assemble new levels
- Rich tiled material library – lots of customization possibilities
- Advanced master materials, which supports lots of features, like tri-planar mapping, parallax occlusion mapping, multiple normal maps, etc
- Quick lighting customization by changing box/sphere reflection capture offset values
- Grabber Component – Press G on any object with physics enabled to get it, use a mouse to move and rotate it
- Interaction Component – Use pre-built interfaces and blueprints to build doors, switches, lockers and other objects to interact with
- Lots of useful blueprints, like smart switches, doors, desk lamps and fans, smart glass, etc
Physically-Based Rendering: Yes
Texture Size: from 256×256 to 4096×4096
Number of Blueprints: 19
Number of Meshes: 200
Number of Textures: 254
Number of Materials: 346
Support email: air.kelheor@gmail.com
特征:
- 模块化环境架构-易于组装新级别
- 丰富的瓷砖材料库-大量的定制可能性
- 高级主材料,支持多种特性,如三平面映射、视差遮挡映射、多法线映射等
- 通过更改框/球体反射捕获偏移值来快速定制照明
- 抓取器组件-在任何启用物理的对象上按G来获取它,使用鼠标移动和旋转它
- 交互组件-使用预构建的界面和蓝图构建门,开关,储物柜和其他对象进行交互
- 许多有用的蓝图,如智能开关,门,台灯和风扇,智能玻璃等
基于物理的渲染:是
纹理尺寸:从256×256到4096×4096
蓝图数目:19
目数:200
纹理数量:254
材料数量:346
支援电邮: air.kelheor@gmail.com
***Monthly Unreal Engine Sponsored Content product for August 2021***
Check out Ruslan Nazirov’s other products here: Ruslan Nazirov Content
This office is a part of the Skyfall Restoration Complex, which was built by Tsar Genomics Inc. in 2045
Features:
-
Modular environment architecture – easy to assemble new levels
-
Rich tiled material library – lots of customization possibilities
-
Advanced master materials, which supports lots of features, like tri-planar mapping, parallax occlusion mapping, multiple normal maps, etc
-
Quick lighting customization by changing box/sphere reflection capture offset values
-
Grabber Component – Press G on any object with physics enabled to get it, use a mouse to move and rotate it
-
Interaction Component – Use pre-built interfaces and blueprints to build doors, switches, lockers and other objects to interact with
-
Lots of useful blueprints, like smart switches, doors, desk lamps and fans, smart glass, etc
Physically-Based Rendering: Yes
Texture Size: from 256×256 to 4096×4096
Number of Blueprints: 19
Number of Meshes: 200
Number of Textures: 254
Number of Materials: 346
***2021年8月虚幻引擎每月赞助内容产品***
在这里查看Ruslan Nazirov的其他产品: 鲁斯兰*纳齐罗夫内容
该办公室是Skyfall恢复综合体的一部分,该综合体由Tsar Genomics Inc.建造。 2045年
特征:
-
模块化环境架构-易于组装新级别
-
丰富的瓷砖材料库-大量的定制可能性
-
高级主材料,支持多种特性,如三平面映射、视差遮挡映射、多法线映射等
-
通过更改框/球体反射捕获偏移值来快速定制照明
-
抓取器组件-在任何启用物理的对象上按G来获取它,使用鼠标移动和旋转它
-
交互组件-使用预构建的界面和蓝图构建门,开关,储物柜和其他对象进行交互
-
许多有用的蓝图,如智能开关,门,台灯和风扇,智能玻璃等
基于物理的渲染:是
纹理尺寸:从256×256到4096×4096
蓝图数目:19
目数:200
纹理数量:254
材料数量:346
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