With OpenLand Grass, you can add grass to your scene in a few minutes. They are customizable & optimized for performance. They also have RVT based blending options, blueprint support among other features.

使用OpenLand Grass,您可以在几分钟内将草添加到场景中。 他们是可定制的&功放;性能优化. 它们还具有基于RVT的混合选项、蓝图支持以及其他功能。

Features: (Please include a full, comprehensive list of the features of the product)

  •  8 Game Ready Grass Types with 24 density variations (Low poly grass cards with proper LODs)
  •  Landscape auto-material with 2 auto layers & 5 paint layers
  •  2 Material functions to add additional custom paint layers
  • 3 Material functions to add RVT based blending for grass & static meshes
  • GPU based wind support with Blueprint control
  • 20 Noises & Variation Textures for grass

Number of Unique Meshes: 24

LODs: Yes

Number of Materials and Material Instances: 10

Number of Textures: 32

Texture Resolutions: 2K

Supported Development Platforms:

Windows: Yes

Mac: No

📚 Read the Documentation

🙋 Ask for Support

Feedback/Issues

📄 ChangeLog

特点:(请包括一个完整的,全面的产品功能列表)

  •  8游戏准备草类型与24密度变化(低聚草卡与适当的Lod)
  •  景观自动材料与2个自动层和5个油漆层
  •  2个材质函数添加额外的自定义油漆层
  • 为草和静态网格添加基于RVT的混合的3个材质函数
  • 基于GPU的风支持与蓝图控制
  • 20种草的噪音和变化纹理

唯一网格数:24

Lod:是的

材质和材质实例数:10

纹理数量:32

纹理分辨率:2K

支持的开发平台:

Windows:是的

Mac:没有

📚 阅读文档

🙋 寻求支持

反馈/问题

📄 更新日志










🔥🔥🔥 Use our new product OneGrass Engine

Grass & foliage can make your scene looks pretty nice. But, they can be performance-heavy. OpenLand Grass looks good & well optimized for performance. It ships with 5 types of grass, but you can make an unlimited number of variations with built-in customization tools.

🎫Watch the Demo

Features:

📚 Read the Documentation

*使用我们的新产品 草本植物引擎

草和树叶可以使你的场景看起来很漂亮. 但是,它们可能会影响性能。 OpenLand Grass看起来不错,性能经过了很好的优化。 它附带5种类型的草,但您可以使用内置的自定义工具进行无限数量的变体。

🎫观看演示

特征:

📚 阅读文档

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