With OpenLand Grass, you can add grass to your scene in a few minutes. They are customizable & optimized for performance. They also have RVT based blending options, blueprint support among other features.
使用OpenLand Grass,您可以在几分钟内将草添加到场景中。 他们是可定制的&功放;性能优化. 它们还具有基于RVT的混合选项、蓝图支持以及其他功能。
Features: (Please include a full, comprehensive list of the features of the product)
- 8 Game Ready Grass Types with 24 density variations (Low poly grass cards with proper LODs)
- Landscape auto-material with 2 auto layers & 5 paint layers
- 2 Material functions to add additional custom paint layers
- 3 Material functions to add RVT based blending for grass & static meshes
- GPU based wind support with Blueprint control
- 20 Noises & Variation Textures for grass
Number of Unique Meshes: 24
LODs: Yes
Number of Materials and Material Instances: 10
Number of Textures: 32
Texture Resolutions: 2K
Supported Development Platforms:
Windows: Yes
Mac: No
特点:(请包括一个完整的,全面的产品功能列表)
- 8游戏准备草类型与24密度变化(低聚草卡与适当的Lod)
- 景观自动材料与2个自动层和5个油漆层
- 2个材质函数添加额外的自定义油漆层
- 为草和静态网格添加基于RVT的混合的3个材质函数
- 基于GPU的风支持与蓝图控制
- 20种草的噪音和变化纹理
唯一网格数:24
Lod:是的
材质和材质实例数:10
纹理数量:32
纹理分辨率:2K
支持的开发平台:
Windows:是的
Mac:没有
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🔥🔥🔥 Use our new product OneGrass Engine
Grass & foliage can make your scene looks pretty nice. But, they can be performance-heavy. OpenLand Grass looks good & well optimized for performance. It ships with 5 types of grass, but you can make an unlimited number of variations with built-in customization tools.
Features:
- 8 Game Ready Grass Types with 24 density variations
- Create an unlimited number of variations with built-in customization tools.
- Works with landscapes, foliage tool, or procedural foliage volumes
- Bottom & Distance blending with Runtime Virtual Textures (RVT)
- Hide Grass under other static meshes (using RVTs)
- Distance-based Z height blending
- Wind Support including Directional Wind
- Blueprint based configurations (both in editor & runtime)
- Texture based grass variations & projects
- Get access to all OpenLand’s RVT blending Tools
- Get access to TinyLand: (the core of OpenLand)
*使用我们的新产品 草本植物引擎
草和树叶可以使你的场景看起来很漂亮. 但是,它们可能会影响性能。 OpenLand Grass看起来不错,性能经过了很好的优化。 它附带5种类型的草,但您可以使用内置的自定义工具进行无限数量的变体。
🎫观看演示
特征:
- 8游戏准备草类型与24密度变化
- 创建无限数量的 变奏曲 具有内置的自定义工具。
- 工程项目 使用地形、植物工具或程序化植物卷
- 底部和距离混合 使用运行时虚拟纹理(RVT)
- 藏草 在其他静态网格体下(使用RVTs)
- 基于距离的 Z高度混合
- 风力支援 包括定向风
- 基于蓝图的配置 (在编辑器和运行时)
- 基于纹理的草的变化&项目
- 进入所有开放地带 RVT混合工具
- 访问TinyLand:(OpenLand的核心)
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