Features:
- Low to Medium poly meshes with face weighted normals technique and decals for high quality details ( dosn’t work poperly with Nanite).
- Modular design, easy to assemble corridors and rooms.
- Custiomizable materials (colour, roughness, metalness etc.) .
- 4 different material presets ( see image gallery).
Texture Sizes:
- 2×2, 512×512, and 2048×2048
- One IES light profile Texture
Lumen: Yes
Collision: Yes, most of the meshes have custom collisions, some of them have generated collisions due to basic shapes.
Vertex Count: 66 to 3333, mostly around 1000-1500
LODs: No
Number of Meshes: 58 (including 23 meshes without signs and stickers)
Number of Materials and Material Instances: 37
Number of Textures: 18
Supported Development Platforms: Desktop Windows
Supported Target Build Platforms: Desktop Windows
Documentation: No
特征:
- 低到中多网格与脸加权法线技术和贴花的高质量细节(不工作与纳米)。
- 模块化设计,便于组装走廊和房间。
- 可切割材料(颜色、粗糙度、金属度等)) .
- 4种不同的材质预设(请参阅图片库)。
纹理尺寸:
- 2×2、512×512和2048×2048
- 一个ies光轮廓纹理
管腔/管腔: 是的
碰撞:是的,大多数网格体都有自定义碰撞,其中一些由于基本形状而产生碰撞。
顶点计数:66到3333,大多在1000-1500左右
Lod:没有
网格数:58个(包括23个无标志及贴纸的网格)
材质和材质实例数: 37
纹理数量: 18
支持的开发平台:桌面视窗
支持的目标构建平台:桌面视窗
文件:没有
High quality modular environment set which is perfect to assemble Sci-Fi corridors and rooms. Includes highly customizable materials, meshes (with face weighted normals and decals for high quality detail) designed to use with 10cm grid.
UPDATE 2 : All meshes are now available in versions without signs and stickers.
UPDATE : Now also available for 4.21 – 5.4 engine version.
Video : https://www.youtube.com/watch?v=WUGQXBA2_oc
Features:
-
Low to Medium poly meshes with face weighted normals technique and decals for high quality details ( dosn’t work poperly with Nanite).
-
Modular design, easy to assemble corridors and rooms.
-
Custiomizable materials (colour, roughness, metalness etc.) .
-
4 different material presets ( see image gallery).
Texture Sizes:
-
2×2, 512×512, and 2048×2048
-
One IES light profile Texture
Lumen: Yes
Collision: Yes, most of the meshes have custom collisions, some of them have generated collisions due to basic shapes.
Vertex Count: 66 to 3333, mostly around 1000-1500
LODs: No
Number of Meshes: 58 (including 23 meshes without signs and stickers)
Number of Materials and Material Instances: 37
Number of Textures: 18
Documentation: No
高品质的模块化环境设置,非常适合组装科幻走廊和房间。 包括高度可定制的材料,网格(与脸加权法线和贴花的高品质细节)设计使用10厘米网格。
更新2:所有网格现在都有没有标志和贴纸的版本。
更新:现在也可用于4.21-5.4引擎版本。
短片 : https://www.youtube.com/watch?v=WUGQXBA2_oc
特征:
-
低到中多网格与脸加权法线技术和贴花的高质量细节(不工作与纳米)。
-
模块化设计,便于组装走廊和房间。
-
可切割材料(颜色、粗糙度、金属度等)) .
-
4种不同的材质预设(请参阅图片库)。
纹理尺寸:
-
2×2、512×512和2048×2048
-
一个ies光轮廓纹理
管腔/管腔: 是的
碰撞:是的,大多数网格体都有自定义碰撞,其中一些由于基本形状而产生碰撞。
顶点计数:66到3333,大多在1000-1500左右
Lod:没有
网格数:58(包括23个无标志及贴纸的网格)
材质和材质实例数: 37
纹理数量: 18
文件:没有
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