Features:

  • Demo scene included 
  • PBR Materials 
  • Optimized assets except for some of the textures resolutions 

Texture Sizes:

  • Lowest 512×512
  • Highest 4096×4096 

Texture Size (please list textures for each resolution):

Collision: Yes, Auto generated

Vertex Count: 4 – 4227

LODs: Yes, Auto generated

Number of Meshes: 41

Number of Materials and Material Instances: 12 – 25

Number of Textures: 86

Supported Development Platforms: PC

Supported Target Build Platforms: PC and Console

Documentation: N/A

Important/Additional Notes: N/A

特征:

  • 演示场景包括 
  • PBR材料 
  • 优化的资源,除了一些纹理分辨率 

纹理尺寸:

  • 最低512×512
  • 最高4096×4096 

纹理大小(请列出每个分辨率的纹理):

碰撞:是的,自动生成

顶点数:4-4227

Lod:是的,自动生成

目数:41

材质和材质实例数:12-25

纹理数量:86

支持的开发平台:PC

支持的目标构建平台:PC和控制台

文件:N/A

重要/附加说明:N/A










* small patches of grass shown in some of the pictures are from kite demo and is not included.

** ivy plants are simple textures on a low poly plane.

41 static meshes including modular walls and pillars and some small props for creating abandoned industrial like environments.

Wall meshes have outside faces but are not as detailed as inside.

All the meshes are optimized triangle wise and have LODs but some of their textures are big (4096×4096) so consider lowering their resolutions if your project is tight on memory.

*一些图片中显示的小草片来自风筝演示,不包括在内。

**常春藤植物是低聚平面上的简单纹理。

41静态网格体,包括模块化墙壁和柱子以及一些用于创建废弃工业环境的小道具。

墙壁网格体具有外部面,但不像内部那样详细。

所有的网格都是优化的三角形明智和有Lod,但他们的一些纹理是大的(4096×4096),所以考虑降低他们的分辨率,如果你的项目是紧张的内存。

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