Demo scene with lightmaps 18×2048(Lightmass)

Number of Meshes: 137

Number of Materials: 1 main meterial, 12 additional

Number of Textures: 1 main texture 512×512, 10 additional (256×256), 10 animation texture(512×512)

Collision: Auto Generated

LODs: No

All objects have two UVs, for lightmap

All brands is fake or abstract

使用lightmaps18x2048(Lightmass)的演示场景

目数:137

材料数量:1个主要材料,12个额外材料

纹理数量:1个主纹理512×512,10个附加(256×256),10个动画纹理(512×512)

碰撞:自动生成

Lod:不

所有对象都有两个Uv,用于光照贴图

所有品牌都是假的或抽象的










Additional Information

Casino interior is a highly optimized asset for any VR, AR projects, games, mobile games, presentations, animations and more.

Thanks to ideal low-poly models with optimal lightmaps UVs and minimal pixel textures, it can work on any modern mobile devices.

One main texture makes it easy to change the color solution of the entire interior.

Demo video

Sketchfab

其他资料

赌场内部是一个高度优化的资产,任何VR,AR项目,游戏,手机游戏,演示,动画和更多。

由于具有最佳光照贴图Uv和最小像素纹理的理想低多边形模型,它可以在任何现代移动设备上工作。

一个主要的纹理可以很容易地改变整个内部的颜色解决方案。

演示视频

Sketchfab

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