Features:
- 1 core Fabric Master Material with optional tessellation variant
- 56 unique Fabric Materials – each with 15 child Material Instances for a total of nearly 900 Material Instances
- 505 unique 4096×4096 Textures
- Material Function variants for entire library – for easy layer blending!
All of the Fabrics support the following:
- UV manipulation
- Base Color colorization and Gradient Mapping
- Fuzzy Shading
- Normal and Roughness
- Emissive
- Specular Level fine tuning
- Parallax Occlusion Mapping
- Subsurface Scattering control
- Ambient Occlusion
- Opacity and Masked Transparency with Dithered Temporal AA
- Tessellation and Vertex Displacement
PERFORMANCE can be tailored with easy to use Material parameter control. All images shown are of the Fabrics tiled across 200 units @ a Texel Density of 2048ppm.
Specs: i7-8700k, GTX 1080ti
UE4 reports Avg. 65 FPS and 1.9GB mem with the entire collection set in viewport with the following:
- Textures set to full 4K resolution, all material features enabled, texture streaming enabled
Min Spec: During normal use of the Materials in UE4 (not the entire catalog on screen) this pack should run well on a mid to high end PC or Mac.
Supported Dev Platforms: PC, Mac
Supported Target Build Platforms: PC, Mac, PS4 and XBox One when utilising channel packing
Textures or Materials cannot be redistributed or resold unless as embedded components of electronic/interactive media.
特征:
- 1芯织物主材料,可选镶嵌变体
- 56种独特的织物材质-每种材质都有15个子材质实例,总共有近900个材质实例
- 505独特的4096×4096纹理
- 材料功能变体 整个图书馆 -易于图层混合!
所有织物都支持以下内容:
- 紫外线操作
- 基色着色和渐变映射
- 模糊阴影
- 正常和粗糙度
- 发射,发射
- 镜面电平微调
- 视差遮挡映射
- 次表面散射控制
- 环境光遮蔽
- 抖动时间AA的不透明度和掩蔽透明度
- 曲面细分和顶点位移
工作表现 可以定制易于使用的材料参数控制。 所有图片都是平铺的织物 200台 @纹素密度 为2048ppm。
规格说明: I7-8700K,GTX1080ti
UE4报告Avg。 65FPS 和 1.9GB mem与 整个 在视口中设置集合,具有以下内容:
- 纹理设置为全4k分辨率,启用所有材质功能,启用纹理流
最小规格: 在UE4中正常使用材料(而不是屏幕上的整个目录)时,此包应该在中高端PC或Mac上运行良好。
支持的开发平台: PC,Mac
支持的目标构建平台:使用通道打包时,PC、Mac、PS4和XBox One
除非作为电子/交互媒体的嵌入组件,否则纹理或材料不能重新分发或转售。
VIDEO – 56 Fabric Materials in Unreal Engine
56 unique seamless 4K Fabric Materials derived from scan data and optimised for UE4. These realistic PBR Fabric materials are ready to use in Games or Arch Viz and feature a flexible Master Material. Ideal for both environments and characters alike – the numerous and easy to use parameters help you quickly create lots of variation. 2K and 1K versions of Textures can be accessed using Texture LOD bias (see UE4 doc)
Please note this pack contains 11GB of 4K high resolution textures!
VIDEO – Tutorial of Material parameters
Includes Fabric in the following categories:
Canvas, Corduroy, Cotton, Denim, Felt, Flannel, Fleece, Fur, Jersey, Lace, Leather, Linen, Shag pile, Synthetic, Terry Cloth, Velvet and Wool.
**NEW** VIDEO – Tutorial of Material Functions
Newly added in V1.10 Update – Material Function versions for all materials to allow for easy layer blending.
VIDEO – Catalog of included Fabric Materials
Also includes 4 Showcase Maps with 11 different Fabric static meshes.
56种独特的无缝4k织物材料来自扫描数据,并针对UE4进行了优化。 这些逼真的PBR织物材料可用于 游戏 或 拱门Viz 并采用灵活的主材料。 非常适合环境和角色-众多且易于使用的参数可帮助您快速创建大量变化。 2K 和 1K 可以使用纹理LOD偏置访问纹理的版本(请参阅UE4文档)
请注意这个包包含11GB的4k高分辨率纹理!
包括以下类别的织物:
帆布,灯芯绒,棉,牛仔布,毛毡,法兰绒,羊毛,毛皮,球衣,花边,皮革,亚麻,粗毛绒,合成,毛圈布,天鹅绒和羊毛。
新添加的V1.10更新-材料功能版本的所有材料,允许容易的层混合。
还包括 4展示地图 与 11种不同的织物静态网格.
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