Features:

  •  7 Master Materials
  •  40 Material Instances
  •  1 helper Blueprint to bake a separate noise material which can be used as input texture

Texture Resolutions:

  •  1 Noise Texture (1024 x 1024)

Number of Materials:

Do Materials derive from a Master Material with instances as variation: Yes

Number of Textures: 1

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: None

Important/Additional Notes: Join our discord server: https://discord.gg/bbYAyXA

The speed lines on screen are added using a widget Blueprint. No particle FX is used.

特征:

  •  7主材料
  •  40个材质实例
  •  1辅助蓝图,用于烘焙可用作输入纹理的单独噪声材质

纹理分辨率:

  •  1噪音纹理(1024×1024)

材料数量:

材质是否派生自具有实例作为变体的主材质:是

纹理数量:1

支持的开发平台:Windows

支持的目标构建平台:Windows

文件:无

重要/附加说明:加入我们的不和谐服务器: https://discord.gg/bbYAyXA

屏幕上的速度线是使用控件蓝图添加的。 不使用粒子FX。










These materials can be used to generate speed lines of different styles as seen in comics/anime/fast paced games.

All materials are dynamic and do not use any textures. Some materials allow you to use baked textures in order to make it cheaper to run. Lot of parameters can be customized to produce some really cool patterns and backgrounds ideal for anime and comic like situations.

Also you can make a similar speed line effect like the one in Overwatch when you go fast with Tracer/McCree.

Video Preview: Showcase | Playlist

There are no post process materials in this asset.

Some use cases of this asset:

  • Speed lines for character intros
  • Speed lines for fast locomotion
  • Speed lines for racing games
  • As modern art
  • Nice smooth lines to alleviate stress
  • Poorly colored lines to induce stress

Please do not forget to add your rating :)

这些材料可用于生成漫画/动漫/快节奏游戏中看到的不同风格的速度线。

所有材质都是动态的,不使用任何纹理。 一些材料允许您使用烘焙纹理,以使其运行更便宜。 很多参数可以定制,以产生一些非常酷的模式和背景理想的动画和漫画类似的情况。

你也可以做一个类似的速度线效果,就像一个在监工,当你快速跟踪/麦克里。

视频预览: 展览厅 | 播放列表

此资产中没有后期处理材料。

此资产的一些用例:

  • 性格内向的速度线
  • 快速运动的速度线
  • 赛车游戏的速度线
  • 作为 现代 艺术
  • 漂亮的平滑线条,以减轻压力
  • 颜色不好的线条会引起压力

请不要忘记添加您的评级:)

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