Scaled to Epic Skeleton: Yes
Collision: Yes, automatically generated and per-poly mix based on complexity of asset
Vertex Count: Displayed in Documentation
LODs: SmallProp
Number of Meshes: 25 Meshes
Number of Materials and Material Instances: 13
Number of Textures: 22
Supported Development Platforms: Windows
Supported Target Build Platforms: Window/Mac/PS4/Xbox
缩放到史诗骨架:是的
碰撞:是的,根据资产的复杂性自动生成和每个多聚组合
顶点计数:在文档中显示
Lod:SmallProp
网格数:25目
材质和材质实例数: 13
纹理数量: 22
支持的开发平台:窗户
支持的目标构建平台:Window/Mac/PS4/Xbox
Documentation: https://dekogon.notion.site/Water-Ice-e640d723c6ff447c961d0baf5ff60607?pvs=4
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Features:
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25 Meshes
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3 Decals to assist with blending on larger surfaces
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High quality and fidelity texture sets – 4k textures
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Master material setup that control the majority of all props and models
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Additional controls for roughness, albedo, normals and more
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Channel packed Roughness | Metalness | Ambient Occlusion
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Realistic Post Process and Look Up Table
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Optimized for games
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Uses Dither to blend between meshes
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Fully detailed models
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This product supports Lumen for Unreal Engine 5.0+ (Unreal Documentation)
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This product uses Nanite for Unreal Engine 5.0+ (Unreal Documentation)
Art created by Dekogon Studios Artists
文件: https://dekogon…观念。网站/水-冰-e640d723c6ff447c961d0baf5ff60607?pvs=4
这个项目包含了在虚幻引擎中创建的所有资源、地图和材质的所有图片。 每个资源都是为逼真的AAA级质量视觉效果、样式和预算而创建的。
特征:
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25目
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3个贴花,以协助混合在更大的表面
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高品质和保真度纹理集-4k纹理
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掌握控制大多数道具和模型的材料设置
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粗糙度、反照率、法线等其他控件
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通道填充粗糙度/金属度|环境光遮蔽
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现实的后期处理和查找表
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针对游戏进行了优化
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使用抖动在网格之间混合
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完全详细的模型
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本产品支持Lumen for Unreal Engine5.0+(虚幻文档)
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本产品使用Nanite for Unreal Engine5.0+(虚幻文档)
Dekogon工作室艺术家创作的艺术
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