Limitations:
- you cannot smoothly push a large object through a portal with another large object (try this with cubes in the demo)
- Performance heavy – though probably the fastest seamless portal system for UE4
- A Portal can only recursively view its matching pair
Features:
- Portal blueprint
- Smooth transition through portal
- position, direction, momentum, and scale transformed through portal
- Compatible with Character and rigid body actors (should work for nearly anything that can overlap)
- Wall Walking non-Character BP with portal-compatible third person camera (from Unscher)
Number of Blueprints: 2 (Portal and custom Pawn, though several others are included too)
Input: standard first person setup
Network Replicated: Portals work well, along with first-person character, but not the wall-walking pawn.
Supported Development Platforms: Windows – though expected to work fine on Linux and most other platforms
Supported Target Build Platforms: See above
Documentation: Docs here
VR Support: No
Important/Additional Notes: Must enable “Global Clip Plane” in project settings.
限制:
- 您无法通过具有另一个大对象的门户平滑地推送一个大对象(在演示中使用多维数据集尝试此操作)
- 性能繁重-虽然可能是UE4最快的无缝门户系统
- 门户只能递归地查看其匹配对
特征:
- 门户蓝图
- 通过门户平稳过渡
- 位置、方向、动量和 比例尺 通过门户转换
- 与角色和刚体演员兼容(应该适用于几乎任何可以重叠的东西)
- 墙壁行走非字符BP与门户兼容的第三人称相机(来自Unscher)
蓝图数量:2(门户和自定义典当,尽管其他几个也包括在内)
输入:标准第一人称设置
网络复制:门户工作得很好,与第一人称角色一起,但不是走墙的棋子。
支持的开发平台:Windows-虽然预计在Linux和大多数其他平台上可以正常工作
支持的目标构建平台:见上文
文件: 这里的文件
VR支持:没有
重要/附加注意事项: 必须在项目设置中启用”全局剪辑平面”.
Full-transform portals, smoothly teleport and resize objects. Originally made for Unscher (a game in the 2018 Epic winter jam.) to give the impression of non-elucidian geometry or infinite stairs.
Multi level recursion added by Spencer Crapo
Updated v24
- Support UE4.27
- Apply fix back to 4.23 for easier upgrades
Videos
recent: https://www.youtube.com/watch?v=HRTaV7SQPm0
older: https://www.youtube.com/watch?v=YAoWb1hb3eE
Try it Out
Demo here: http://chozabu.net/autopush/PortalsBP_demo_2019may31.zip
Bonus content includes a wizard hat, a custom pawn who can walk on walls
Discord: https://discord.gg/xeBWY9N
***Monthly Unreal Engine Sponsored Content product for December 2019**
全变形门户,平滑传送和调整对象的大小. 最初是为 Unscher (2018年史诗般的冬季果酱中的一场比赛。)给人非elucidian几何或无限楼梯的印象。
多级递归由 斯宾塞克拉波
更新后的 v24
- 支持UE4.27
- 将fix应用回4.23以更轻松地升级
短片
最近的: https://www.youtube.com/watch?v=HRTaV7SQPm0
年长者: https://www.youtube.com/watch?v=YAoWb1hb3eE
试试吧
这里的演示: http://chozabu.net/autopush/PortalsBP_demo_2019may31.zip
奖励内容包括一个巫师帽,一个可以在墙壁上行走的自定义棋子
不和谐: https://discord.gg/xeBWY9N
***2019年12月虚幻引擎赞助的月度内容产品**
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