Features:
- All Real-Time emitters built in Niagara System on both UE5 and UE4.
- All systems have dynamic material instances to see real-time changes
- Real-time adjustable colors & alpha(opacity) & emissive lighting for all the particles in every system in their unique material instances.
- Can be used in game or movie projects.
Type of Emitters: (CPU, GPU Both)
Number of Unique Effects: 10
LODs: Yes / Auto
Number of Materials: 14 Master Material / 44 Material Instances
Number of Textures: 11
Number of Unique Meshes: 2, Example Staff for Showcase Map
Supported Development Platforms:
Windows, Mac, Linux.
Important/Additional Notes: Dont forget to watch the youtube showcase video and rate the product if you like or dislike it! I care about feedbacks. Thanks! Showcase Video
特征:
- 在Ue5和UE4上的Niagara系统中构建的所有实时发射器。
- 所有系统都具有动态材质实例,以查看实时变化
- 实时可调颜色和alpha(不透明度)和自发光照明的所有粒子在每个系统在其独特的材料实例。
- 可用于游戏或电影项目。
发射器类型:(CPU,GPU两者)
独特效果数量:10
Lod:是/自动
材质数量:14个主材质/44个材质实例
纹理数量:11
唯一网格数:2,展示地图的示例工作人员
支持的开发平台:
Windows,Mac,Linux。
重要/附加说明:如果您喜欢或不喜欢,请不要忘记观看youtube展示视频并对产品进行评分! 我关心反馈。 谢谢! 展览短片
All emitters built with niagara system in UE5 and UE4 both. All emitters and particles have unique textures & material instances for you to adjust the settings with sliders such as: Color /// Opacity /// Emissive Lighting /// and even textures if you want! I recommend watching the youtube showcasemap video to see them in a Real-Time animated scene!
THE PACK DOESN’T CONTAIN THE BACKGROUND SCENE IN THE IMAGES!!
在UE5和UE4中都使用niagara系统构建的所有发射器。 所有发射器和粒子都有独特的纹理和材质实例,供您使用滑块调整设置,例如:颜色///不透明度///发光照明///甚至纹理,如果您愿意! 我建议观看youtube showcasemap视频,以便在实时动画场景中看到它们!
该包不包含图像中的背景场景!!
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