Features:

  •  Blendshapes / Morph Targets / Facial Expressions

  • Wind simulation for hair

  • Modular

  • Epic Skeleton with additional bones

  • 3rd person character animations are included

  • Material Instances

  • Color change of any part

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: retarget

Number of characters: 1

Vertex counts of characters:

Gothic Girl Lilith

Faces 54665 ・ Tris 105957 ・ Verts 115731

Gothic Girl Lilith Lingerie

Faces 36553 ・ Tris 69800 ・ Verts 76396

Number of Materials and Material Instances: 216

Number of Textures: 96

Texture Resolutions: All character related textures are 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton:

https://docs.google.com/document/d/18cWQDjWDFpyR2m1t-sRejdGEIZ0IEqNEMMljnDJQo2c/edit?usp=sharing

It’s advisable to use KawaiiPhysics plugin in Unreal Engine. You can see it in the video demonstration.

功能:

  •  混合形状/变形目标/面部表情

  • 头发的风模拟

  • 模块化

  • 史诗骨架带有额外的骨骼

  • 第三人称角色动画包括

  • 材质实例

  • 任何部分的颜色变化

绑定:(是)

绑定到Epic骨架:(是)

如果绑定到Epic骨架,则包括IK骨骼:(是)

动画:(是)

数量动画数量:重定向

角色数量:1

角色顶点数:

哥特女孩莉莉丝

面孔 54665 ・ Tris 105957 ・ 顶点115731

哥特式女孩莉莉丝内衣

面 36553 ・ Tris 69800 ・ 顶点 76396

材质和材质实例数量: 216

纹理数量:96

纹理分辨率:所有与角色相关的纹理均为 4096×4096

支持的开发平台:

Windows:(是)

Mac:(是)

文档:否

重要/附加说明:请注意没有蓝图!添加到 Epic Skeleton 的其他骨骼:

https://docs.google.com/document/d/18cWQDjWDFpyR2m1t-sRejdGEIZ0IEqNEMMljnDJQo2c/edit?usp=sharing

建议在虚幻引擎中使用 KawaiiPhysics 插件。您可以在视频演示中看到它。

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VIDEO PREVIEW: 🔗https://youtu.be/xgtQFLSpEqA

✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features

    Low-poly

    A wonderful render scene

    Completely modular

    Fully Rigged

    ARKit Blendshapes

    Adjustable body parts

    Underwear included

    Easy Color Change

    Plenty of unique hairstyles

    Advanced materials! Tons of customization

    Project files for Unity, Unreal, and Substance Painter

⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system

    Gothic Girl Lilith

    Faces 54665 ・ Tris 105957 ・ Verts 115731

    Gothic Girl Lilith Lingerie

    Faces 36553 ・ Tris 69800 ・ Verts 76396

⁺₊✧ ⋆ Rig is based on the Epic Skeleton (UE5) with additional bones

    The main bones hierarchy has remained untouched

    It was made in Maya without plugins and does not have controls

    You can apply physics to different parts

    The full list of Additional bones can be found here:

    https://docs.google.com/document/d/18cWQDjWDFpyR2m1t-sRejdGEIZ0IEqNEMMljnDJQo2c/edit?usp=sharing

    The model is compatible with my previous releases as soon it shares the same skeleton.

    I will update my previous releases to the UE5 skeleton over time.

⁺₊✧ ⋆ Tested with various animations

    Lyra Starter Game

    Game Animation Sample Project

    Advanced Locomotion System v4

    Standard 3rd person animations

    Female Interactions Animations

    Mocap Library

    ARLS + Horse Animset

    Succubus AnimSet

    Valley of the Ancient

    Close Combat: Swordsman

⁺₊✧ ⋆ Blendshapes

    Perfectly calibrated 52 ARKit Blendshapes.

    Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.

    Can be used for Live Stream facial animations

    LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

    Contains additional blendshapes to regulate the breast & butt size, as well as the length of the hair and skirt.

⁺₊✧ ⋆ Different Outfits and Modularity

    The model is completely modular!

    Remove or add any part. Or if you want, take clothes off completely

    Body texture is censored. The uncensored texture can be requested

    Adult parts are not modeled and do not have morphs or a rig. It’s a texture

    To avoid body intersection through clothes, the body is sliced into pieces

    Pieces that are beneath the clothes must be turned off or hidden

    By doing that, you reduce the polycount!

    Full-Body is included

    Underwear is included

    Bonus Idle animation is included

⁺₊✧ ⋆ Unreal Engine Project

    Supported version: 4.24+

    Demo render scene with blueprint included!

    Epic Skeleton rig with additional bones

    For facial animations use Morph Targets

    Advanced materials

    Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.

    Material Instances with MatID map for color change are included

    3rd person standard animations are included

    Separated Meshes for Master Pose / Leader Component are included

    Wind Simulation for Hair!

⁺₊✧ ⋆ Unity project ┆ 2021+

    Render pipelines: Built-in, URP, HDRP

    Both Advanced and Default Shaders

    Humanoid rig with eye and jaw bone

    For facial animations use Blendshapes

    Physics is not included

    Wind Simulation for Hair!

    Easily add Tattoos and Scars!

    AllPartsTogether.fbx file is included for customization

    Any Humanoid Animations from the store can be applied to this character

    Please note, this is a character asset. It has no controls, scripts, etc.

⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts

    A MatID map is used for changing colors of a BaseColor Map by sections

    You can use the Advanced Shader to change the colors easily

⁺₊✧ ⋆ 4K Textures

    6 Texture sets: Body, Head, Eyes L/R, Lashes, Clothes, Hair

    Textures are packed for better optimization

    Each set contains:

    BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,

    Ambient Occlusion, and may include a MatID, Opacity and Emissive maps

⁺₊✧ ⋆ FAQ

Q: Can I request customization? Are you available for commissions?

A: Unfortunately, I am unavailable for any kind of commission.

Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.

Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.

Q: Are clothes from other models compatible?

A: Some are compatible, and some are not. More info 🔗 here >

Q: Where are the textures?

A: Most of them are available in the Unreal Engine project by default. However, some are missing. They would be available separately in the additional source files, and has to be requested. On FAB, only 3 additional archives can be provided, thus the limitation.

Q: How to obtain additional source files?

A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Order ID. Normally, I answer within 1-3 working days.

Q: I still need help! How do I reach out?

A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server the link above! Normally, I answer within 1-3 working days.

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视频预览:🔗https://youtu.be/xgtQFLSpEqA

✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ 键特点

    低多边形

    精彩的渲染场景

    完全模块化

    完全装备

    ARKit Blendshapes

    可调节的身体部位

    内衣包括

    轻松变色

    大量独特的发型

    先进材料!大量定制

    Unity、Unreal 和 Substance Painter 的项目文件

⁺₊✧ ⋆ Polycount ┆ 角色没有 LOD 系统

    哥特女孩莉莉丝

    面孔 54665 ・ Tris 105957 ・ 顶点 115731

    哥特式女孩莉莉丝内衣

    面孔 36553 ・ Tris 69800 ・ 顶点76396

⁺₊✧ ⋆ Rig 基于带有附加骨骼的 Epic Skeleton (UE5)

    主要骨骼层次结构保持不变

    它是在 Maya 中制作的,没有插件,并且没有控件

    您可以将物理应用到不同的部分

    可在此处找到其他骨骼的完整列表:

    https://docs.google.com/document/d/18cWQDjWDFpyR2m1t-sRejdGEIZ0IEqNEMMljnDJQo2c/edit?usp=sharing

    只要共享相同的骨架,该模型就会与我之前的版本兼容。

    我会随着时间的推移,将我以前的版本更新为 UE5 骨架。

⁺₊✧ ⋆ 使用各种动画进行测试

    Lyra 入门游戏

    游戏动画示例项目

    高级运动系统v4

    标准第三人称动画

    女性互动动画

    动作捕捉库

    ARLS + 马动画集

    魅魔动画集

    远古之谷

    近距离战斗:笑傲江湖

⁺₊✧ ⋆ Blendshapes

    完美校准了 52 个 ARKit Blendshapes。

    在虚幻引擎 5 中使用 Live Link Face 并在 Unreal Engine 5 中使用 Face Capture 进行测试Unity。

    可用于直播面部动画

    LiveLinkFace、FaceWare、Facial Mocap、VTuber Avatar、VRchat、MMD 等。

    包含额外的混合形状来调节胸部和臀部的大小,以及头发和头发的长度。裙子。

⁺₊✧ ⋆ 不同的服装和模块化

    模型完全模块化!

    删除或添加任何部分。或者,如果您愿意,可以完全脱掉衣服

    身体纹理经过审查。可以请求未经审查的纹理

    成人部件未建模,也没有变形或装备。这是一种纹理

    为了避免身体穿过衣服交叉,身体被切成碎片

    必须关闭或隐藏衣服下面的碎片

    通过这样做,可以减少多边形数量!

    包括全身

    内衣是包含

    包含奖励闲置动画

⁺₊✧ ⋆ Unreal Engine Project

    支持版本:4.24+

    使用蓝图演示渲染场景包括!

    带有额外骨骼的史诗骨架装备

    对于面部动画,请使用变形目标

    高级材质

    不包括物理。建议使用 KawaiiPhysics 插件以获得最佳效果。

    包含用于颜色变化的具有 MatID 贴图的材质实例

    包含第三人称标准动画

    包含用于主姿势/领导者组件的分离网格

    风模拟头发!

⁺₊✧ ⋆ Unity 项目 ┆ 2021+

    渲染管道:内置、URP、HDRP

    高级和默认着色器

    带有眼睛和颌骨的人形装备

    对于面部动画,请使用混合形状

    不包括物理

    风模拟头发!

    轻松添加纹身和疤痕!

    包含 AllPartsTogether.fbx 文件用于自定义

    商店中的任何人形动画都可以应用于此角色

    请注意,这是一种角色资产。它没有控件、脚本等。

⁺₊✧ ⋆ MatID 贴图 ┆ 皮肤、眼睛和服装部件

    MatID 贴图用于按部分更改 BaseColor 贴图的颜色

    您可以使用高级轻松更改颜色的着色器

⁺₊✧ ⋆ 4K 纹理

    6 个纹理集:身体、头部、眼睛左/右、睫毛、衣服、头发

    纹理打包以提供更好的效果优化

    每组包含:

    BaseColor、Normal、Roughness、Metallic、MetallicSmoothness、MaskMap、

    Ambient Occlusion,并可能包括 MatID、Opacity 和 Emissive地图

⁺₊✧⋆常见问题

问:我可以请求定制吗?您可以接受佣金吗?

答:很遗憾,我无法接受任何形式的佣金。

问:我可以在 Blender / Cinema4D / 3dsMax / 等中使用此模型吗?

答:可以。 .fbx 等文件格式可以导入到任何地方。

请注意,装备和混合形状最初是在 Maya 中制作的,某些软件可能无法正确识别它们。不幸的是,我无法为您提供我从未使用过的软件的支持,因此,我仅支持 Maya、Unreal Engine 和 Unity。

问:其他型号的衣服是否兼容?

答:有些兼容,有些不兼容。更多信息🔗此处>

问:在哪里

答:虚幻引擎项目中默认提供了大部分纹理。然而,有些失踪了。它们将在附加源文件中单独提供,并且必须提出请求。在 FAB 上,只能提供 3 个附加档案,因此存在限制。

问:如何获取附加源文件?

答:通过电子邮件📧 idafaber3d@gmail.com 或在我的 Discord 服务器中请求它们。出于验证目的,请附上订单 ID。通常,我会在 1-3 个工作日内回复。

问:我仍然需要帮助!我如何联系?

答:联系我的最佳方式是通过电子邮件📧 idafaber3d@gmail.com。如果您愿意,请通过上面的链接加入我的不和谐服务器!通常,我会在 1-3 个工作日内回复。

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