Features:

  •  Blendshapes / Morph Targets / Facial Expressions

  • Wind simulation for hair

  • Modular

  • Epic Skeleton with additional bones

  • 3rd person character animations are included

  • Material Instances

  • Color change of any part

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: retarget

Number of characters: 1

Vertex counts of characters:

Gothic Girl Lilith

Faces 54665 ・ Tris 105957 ・ Verts 115731

Gothic Girl Lilith Lingerie

Faces 36553 ・ Tris 69800 ・ Verts 76396

Number of Materials and Material Instances: 216

Number of Textures: 96

Texture Resolutions: All character related textures are 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton:

https://docs.google.com/document/d/18cWQDjWDFpyR2m1t-sRejdGEIZ0IEqNEMMljnDJQo2c/edit?usp=sharing

It’s advisable to use KawaiiPhysics plugin in Unreal Engine. You can see it in the video demonstration.

特征:

  •  Blendshapes/变形目标/面部表情

  • 头发风模拟

  • 模块化设计

  • 史诗骨架 有额外的骨头

  • 包括第三人称角色动画

  • 材质实例

  • 任何部分的颜色变化

操纵:(是)

装备史诗骨架:(是的)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

动画:(是)

动画数量:重定位

字符数:1

字符的顶点计数:

哥特女孩莉莉丝

面对54665-Tris105957-Verts115731

哥特式的女孩莉莉丝内衣

面对36553-Tris69800-Verts76396

材质和材质实例数:216

纹理数量:96

纹理分辨率:所有字符相关纹理均为4096×4096

支持的开发平台:

视窗:(是)

Mac:(是)

文件:否

重要/附加说明:请注意,没有蓝图! 添加到史诗骨架的额外骨骼:

https://docs.google.com/document/d/18cWQDjWDFpyR2m1t-sRejdGEIZ0IEqNEMMljnDJQo2c/edit?usp=sharing

建议在虚幻引擎中使用KawaiiPhysics插件。 您可以在视频演示中看到它。










Discord YouTubeInstagram Unity

VIDEO PREVIEW: 🔗https://youtu.be/xgtQFLSpEqA

✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features

    Low-poly

    A wonderful render scene

    Completely modular

    Fully Rigged

    ARKit Blendshapes

    Adjustable body parts

    Underwear included

    Easy Color Change

    Plenty of unique hairstyles

    Advanced materials! Tons of customization

    Project files for Unity, Unreal, and Substance Painter

⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system

    Gothic Girl Lilith

    Faces 54665 ・ Tris 105957 ・ Verts 115731

    Gothic Girl Lilith Lingerie

    Faces 36553 ・ Tris 69800 ・ Verts 76396

⁺₊✧ ⋆ Rig is based on the Epic Skeleton (UE5) with additional bones

    The main bones hierarchy has remained untouched

    It was made in Maya without plugins and does not have controls

    You can apply physics to different parts

    The full list of Additional bones can be found here:

    https://docs.google.com/document/d/18cWQDjWDFpyR2m1t-sRejdGEIZ0IEqNEMMljnDJQo2c/edit?usp=sharing

    The model is compatible with my previous releases as soon it shares the same skeleton.

    I will update my previous releases to the UE5 skeleton over time.

⁺₊✧ ⋆ Tested with various animations

    Lyra Starter Game

    Game Animation Sample Project

    Advanced Locomotion System v4

    Standard 3rd person animations

    Female Interactions Animations

    Mocap Library

    ARLS + Horse Animset

    Succubus AnimSet

    Valley of the Ancient

    Close Combat: Swordsman

⁺₊✧ ⋆ Blendshapes

    Perfectly calibrated 52 ARKit Blendshapes.

    Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.

    Can be used for Live Stream facial animations

    LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

    Contains additional blendshapes to regulate the breast & butt size, as well as the length of the hair and skirt.

⁺₊✧ ⋆ Different Outfits and Modularity

    The model is completely modular!

    Remove or add any part. Or if you want, take clothes off completely

    Body texture is censored. The uncensored texture can be requested

    Adult parts are not modeled and do not have morphs or a rig. It’s a texture

    To avoid body intersection through clothes, the body is sliced into pieces

    Pieces that are beneath the clothes must be turned off or hidden

    By doing that, you reduce the polycount!

    Full-Body is included

    Underwear is included

    Bonus Idle animation is included

⁺₊✧ ⋆ Unreal Engine Project

    Supported version: 4.24+

    Demo render scene with blueprint included!

    Epic Skeleton rig with additional bones

    For facial animations use Morph Targets

    Advanced materials

    Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.

    Material Instances with MatID map for color change are included

    3rd person standard animations are included

    Separated Meshes for Master Pose / Leader Component are included

    Wind Simulation for Hair!

⁺₊✧ ⋆ Unity project ┆ 2021+

    Render pipelines: Built-in, URP, HDRP

    Both Advanced and Default Shaders

    Humanoid rig with eye and jaw bone

    For facial animations use Blendshapes

    Physics is not included

    Wind Simulation for Hair!

    Easily add Tattoos and Scars!

    AllPartsTogether.fbx file is included for customization

    Any Humanoid Animations from the store can be applied to this character

    Please note, this is a character asset. It has no controls, scripts, etc.

⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts

    A MatID map is used for changing colors of a BaseColor Map by sections

    You can use the Advanced Shader to change the colors easily

⁺₊✧ ⋆ 4K Textures

    6 Texture sets: Body, Head, Eyes L/R, Lashes, Clothes, Hair

    Textures are packed for better optimization

    Each set contains:

    BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,

    Ambient Occlusion, and may include a MatID, Opacity and Emissive maps

⁺₊✧ ⋆ FAQ

Q: Can I request customization? Are you available for commissions?

A: Unfortunately, I am unavailable for any kind of commission.

Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.

Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.

Q: Are clothes from other models compatible?

A: Some are compatible, and some are not. More info 🔗 here >

Q: Where are the textures?

A: Most of them are available in the Unreal Engine project by default. However, some are missing. They would be available separately in the additional source files, and has to be requested. On FAB, only 3 additional archives can be provided, thus the limitation.

Q: How to obtain additional source files?

A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Order ID. Normally, I answer within 1-3 working days.

Q: I still need help! How do I reach out?

A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server the link above! Normally, I answer within 1-3 working days.

不和谐 YouTube的Instagram 团结一致

视频预览: 🔗https://youtu.be/xgtQFLSpEqA

✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

▪主要特点

    低聚

    精彩的渲染场景

    完全模块化

    完全装备

    ARKit Blendshapes

    可调节的身体部位

    包括内衣

    轻松换色

    大量独特的发型

    高级材料! 成吨的定制

    Unity、Unreal和Substance Painter的项目文件

⁺ ₊ ✧ ⋆Polycount ┆角色没有LOD系统

    哥特女孩莉莉丝

    面对54665-Tris105957-Verts115731

    哥特式的女孩莉莉丝内衣

    面对36553-Tris69800-Verts76396

个景点₊调前所未有的钻机 是基于史诗骨架(UE5)和额外的骨骼

    主要的骨骼层次结构保持不变

    它是在Maya中制作的,没有插件,也没有控件

    您可以将物理应用于不同的部分

    其他骨骼的完整列表可以在这里找到:

    https://docs.google.com/document/d/18cWQDjWDFpyR2m1t-sRejdGEIZ0IEqNEMMljnDJQo2c/edit?usp=sharing

    该模型与我以前的版本兼容,只要它共享相同的骨架。

    随着时间的推移,我会将以前的版本更新到UE5骨架。

▪使用各种动画进行测试

    莱拉首发游戏

    游戏动画示例项目

    高级运动系统v4

    标准第三人称动画

    女性互动动画

    Mocap图书馆

    ARLS+马动画集

    魅魔AnimSet

    古之谷

    近战:剑士

⁺ ₊ ✧ ⋆Blendshapes

    完美校准52ARKit Blendshapes.

    在虚幻引擎5中使用Live Link Face进行测试,并在Unity中使用Face Capture进行测试。

    可用于实时流面部动画

    LiveLinkFace,FaceWare,Facial Mocap,VTuber Avatar,VRchat,MMD等。

    包含额外的blendshapes来调节乳房和臀部的大小,以及头发和裙子的长度。

不同的服装和模块化

    该模型是完全模块化的!

    删除或添加任何部分。 或者如果你愿意,把衣服完全脱掉

    体纹理进行审查。 未经审查的纹理可以要求

    成人部件没有建模,也没有变形或钻机。 这是一种纹理

    为了避免身体通过衣服交叉,身体被切成碎片

    衣服下面的碎片必须关闭或隐藏

    通过这样做,你减少了polycount!

    包括全身

    内衣包括在内

    奖金空闲动画包括在内

▪虚幻引擎项目

    支持版本:4.24+

    演示渲染场景与蓝图包括!

    史诗骨架装备与额外的骨头

    对于面部动画,使用变形目标

    先进材料

    物理不包括在内。 建议使用KawaiiPhysics插件以获得最佳效果。

    包含用于颜色更改的MatID映射的材质实例

    包括第三人称标准动画

    包含主姿势/领导者组件的分离网格

    风模拟头发!

⁺ ₊ ✧ ⋆团结计划 ┆ 2021+

    渲染管道:内置、URP、HDRP

    高级着色器和默认着色器

    具有眼睛和颌骨的人形钻具

    对于面部动画使用Blendshapes

    物理不包括在内

    风模拟头发!

    轻松添加纹身和疤痕!

    一起来。fbx文件包括用于自定义

    商店中的任何人形动画都可以应用于此角色

    请注意,这是一个字符资产。 它没有控件,脚本等。

▪Matid地图 *皮肤、眼睛及服装部位

    MatID地图用于按部分更改底色地图的颜色

    您可以使用高级着色器轻松更改颜色

⁺ ₊ ✧ ⋆4k纹理

    6纹理集:身体,头部,眼睛L/R,睫毛,衣服,头发

    纹理被包装为更好的优化

    每组包含:

    基本色、正常色、粗糙度、金属色、金属光滑度、掩模,

    环境光遮蔽,并可能包括MatID、不透明度和自发光贴图

个景点₊调前所未有的常见问题

问:我可以要求定制吗? 你可以收取佣金吗?

答:不幸的是,我无法获得任何形式的佣金。

问:我可以在Blender/Cinema4D/3dsmax/等中使用此模型吗??

答:是的,你可以。 文件格式,如.fbx可以在任何地方导入。

请注意,rig和blendshapes最初是在Maya中制作的,某些软件可能无法正确识别它们。 不幸的是,我无法为您提供对我从未有过任何经验的软件的支持,因此,我只支持Maya、虚幻引擎和统一。

问:其他型号的衣服是否兼容?

答:有些是兼容的,有些不是。 更多资料 <在这里>

问:纹理在哪里?

答:默认情况下,大多数都可以在虚幻引擎项目中使用。 但是,有些缺失。 它们将在附加的源文件中单独提供,并且必须被请求。 在FAB上,只能提供3个额外的档案,因此限制.

问:如何获取额外的源文件?

答:通过电子邮件要求他们?idafaber3d@gmail.com 或者在我的discord服务器中。 为了验证目的,请附上订单ID。 通常情况下,我在1-3个工作日内回答。

问:我仍然需要帮助! 我如何联系?

与我联系的最好方法是通过电子邮件。idafaber3d@gmail.com。如果你喜欢,加入我的discord服务器上面的链接! 通常情况下,我在1-3个工作日内回答。

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