




Features:
-
Blendshapes / Morph Targets / Facial Expressions
-
Wind simulation for hair
-
Modular
-
Epic Skeleton with additional bones
-
3rd person character animations are included
-
Material Instances
-
Color change of any part
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Number of characters: 1
Vertex counts of characters:
Gothic Girl Lilith
Faces 54665 ・ Tris 105957 ・ Verts 115731
Gothic Girl Lilith Lingerie
Faces 36553 ・ Tris 69800 ・ Verts 76396
Number of Materials and Material Instances: 216
Number of Textures: 96
Texture Resolutions: All character related textures are 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton:
https://docs.google.com/document/d/18cWQDjWDFpyR2m1t-sRejdGEIZ0IEqNEMMljnDJQo2c/edit?usp=sharing
It’s advisable to use KawaiiPhysics plugin in Unreal Engine. You can see it in the video demonstration.
功能:
-
混合形状/变形目标/面部表情
-
头发的风模拟
-
模块化
-
史诗骨架带有额外的骨骼
-
第三人称角色动画包括
-
材质实例
-
任何部分的颜色变化
绑定:(是)
绑定到Epic骨架:(是)
如果绑定到Epic骨架,则包括IK骨骼:(是)
动画:(是)
数量动画数量:重定向
角色数量:1
角色顶点数:
哥特女孩莉莉丝
面孔 54665 ・ Tris 105957 ・ 顶点115731
哥特式女孩莉莉丝内衣
面 36553 ・ Tris 69800 ・ 顶点 76396
材质和材质实例数量: 216
纹理数量:96
纹理分辨率:所有与角色相关的纹理均为 4096×4096
支持的开发平台:
Windows:(是)
Mac:(是)
文档:否
重要/附加说明:请注意没有蓝图!添加到 Epic Skeleton 的其他骨骼:
https://docs.google.com/document/d/18cWQDjWDFpyR2m1t-sRejdGEIZ0IEqNEMMljnDJQo2c/edit?usp=sharing
建议在虚幻引擎中使用 KawaiiPhysics 插件。您可以在视频演示中看到它。
⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity
VIDEO PREVIEW: 🔗https://youtu.be/xgtQFLSpEqA
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
Low-poly
A wonderful render scene
Completely modular
Fully Rigged
ARKit Blendshapes
Adjustable body parts
Underwear included
Easy Color Change
Plenty of unique hairstyles
Advanced materials! Tons of customization
Project files for Unity, Unreal, and Substance Painter
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Gothic Girl Lilith
Faces 54665 ・ Tris 105957 ・ Verts 115731
Gothic Girl Lilith Lingerie
Faces 36553 ・ Tris 69800 ・ Verts 76396
⁺₊✧ ⋆ Rig is based on the Epic Skeleton (UE5) with additional bones
The main bones hierarchy has remained untouched
It was made in Maya without plugins and does not have controls
You can apply physics to different parts
The full list of Additional bones can be found here:
https://docs.google.com/document/d/18cWQDjWDFpyR2m1t-sRejdGEIZ0IEqNEMMljnDJQo2c/edit?usp=sharing
The model is compatible with my previous releases as soon it shares the same skeleton.
I will update my previous releases to the UE5 skeleton over time.
⁺₊✧ ⋆ Tested with various animations
Lyra Starter Game
Game Animation Sample Project
Advanced Locomotion System v4
Standard 3rd person animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 ARKit Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Contains additional blendshapes to regulate the breast & butt size, as well as the length of the hair and skirt.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular!
Remove or add any part. Or if you want, take clothes off completely
Body texture is censored. The uncensored texture can be requested
Adult parts are not modeled and do not have morphs or a rig. It’s a texture
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Full-Body is included
Underwear is included
Bonus Idle animation is included
⁺₊✧ ⋆ Unreal Engine Project
Supported version: 4.24+
Demo render scene with blueprint included!
Epic Skeleton rig with additional bones
For facial animations use Morph Targets
Advanced materials
Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.
Material Instances with MatID map for color change are included
3rd person standard animations are included
Separated Meshes for Master Pose / Leader Component are included
Wind Simulation for Hair!
⁺₊✧ ⋆ Unity project ┆ 2021+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
Physics is not included
Wind Simulation for Hair!
Easily add Tattoos and Scars!
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, etc.
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
6 Texture sets: Body, Head, Eyes L/R, Lashes, Clothes, Hair
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
Ambient Occlusion, and may include a MatID, Opacity and Emissive maps
⁺₊✧ ⋆ FAQ
Q: Can I request customization? Are you available for commissions?
A: Unfortunately, I am unavailable for any kind of commission.
Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?
A: Yes, you can. File formats such as .fbx can be imported anywhere.
Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot provide you with support for software I never have had any experience with, thus, I support only Maya, Unreal Engine, and Unity.
Q: Are clothes from other models compatible?
A: Some are compatible, and some are not. More info 🔗 here >
Q: Where are the textures?
A: Most of them are available in the Unreal Engine project by default. However, some are missing. They would be available separately in the additional source files, and has to be requested. On FAB, only 3 additional archives can be provided, thus the limitation.
Q: How to obtain additional source files?
A: Request them through e-mail 📧 idafaber3d@gmail.com or in my discord server. For verification purposes, please attach the Order ID. Normally, I answer within 1-3 working days.
Q: I still need help! How do I reach out?
A: The best way to contact me is through e-mail 📧 idafaber3d@gmail.com. If you like, join my discord server the link above! Normally, I answer within 1-3 working days.
⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity
视频预览:🔗https://youtu.be/xgtQFLSpEqA
✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ 键特点
低多边形
精彩的渲染场景
完全模块化
完全装备
ARKit Blendshapes
可调节的身体部位
内衣包括
轻松变色
大量独特的发型
先进材料!大量定制
Unity、Unreal 和 Substance Painter 的项目文件
⁺₊✧ ⋆ Polycount ┆ 角色没有 LOD 系统
哥特女孩莉莉丝
面孔 54665 ・ Tris 105957 ・ 顶点 115731
哥特式女孩莉莉丝内衣
面孔 36553 ・ Tris 69800 ・ 顶点76396
⁺₊✧ ⋆ Rig 基于带有附加骨骼的 Epic Skeleton (UE5)
主要骨骼层次结构保持不变
它是在 Maya 中制作的,没有插件,并且没有控件
您可以将物理应用到不同的部分
可在此处找到其他骨骼的完整列表:
https://docs.google.com/document/d/18cWQDjWDFpyR2m1t-sRejdGEIZ0IEqNEMMljnDJQo2c/edit?usp=sharing
只要共享相同的骨架,该模型就会与我之前的版本兼容。
我会随着时间的推移,将我以前的版本更新为 UE5 骨架。
⁺₊✧ ⋆ 使用各种动画进行测试
Lyra 入门游戏
游戏动画示例项目
高级运动系统v4
标准第三人称动画
女性互动动画
动作捕捉库
ARLS + 马动画集
魅魔动画集
远古之谷
近距离战斗:笑傲江湖
⁺₊✧ ⋆ Blendshapes
完美校准了 52 个 ARKit Blendshapes。
在虚幻引擎 5 中使用 Live Link Face 并在 Unreal Engine 5 中使用 Face Capture 进行测试Unity。
可用于直播面部动画
LiveLinkFace、FaceWare、Facial Mocap、VTuber Avatar、VRchat、MMD 等。
包含额外的混合形状来调节胸部和臀部的大小,以及头发和头发的长度。裙子。
⁺₊✧ ⋆ 不同的服装和模块化
模型完全模块化!
删除或添加任何部分。或者,如果您愿意,可以完全脱掉衣服
身体纹理经过审查。可以请求未经审查的纹理
成人部件未建模,也没有变形或装备。这是一种纹理
为了避免身体穿过衣服交叉,身体被切成碎片
必须关闭或隐藏衣服下面的碎片
通过这样做,可以减少多边形数量!
包括全身
内衣是包含
包含奖励闲置动画
⁺₊✧ ⋆ Unreal Engine Project
支持版本:4.24+
使用蓝图演示渲染场景包括!
带有额外骨骼的史诗骨架装备
对于面部动画,请使用变形目标
高级材质
不包括物理。建议使用 KawaiiPhysics 插件以获得最佳效果。
包含用于颜色变化的具有 MatID 贴图的材质实例
包含第三人称标准动画
包含用于主姿势/领导者组件的分离网格
风模拟头发!
⁺₊✧ ⋆ Unity 项目 ┆ 2021+
渲染管道:内置、URP、HDRP
高级和默认着色器
带有眼睛和颌骨的人形装备
对于面部动画,请使用混合形状
不包括物理
风模拟头发!
轻松添加纹身和疤痕!
包含 AllPartsTogether.fbx 文件用于自定义
商店中的任何人形动画都可以应用于此角色
请注意,这是一种角色资产。它没有控件、脚本等。
⁺₊✧ ⋆ MatID 贴图 ┆ 皮肤、眼睛和服装部件
MatID 贴图用于按部分更改 BaseColor 贴图的颜色
您可以使用高级轻松更改颜色的着色器
⁺₊✧ ⋆ 4K 纹理
6 个纹理集:身体、头部、眼睛左/右、睫毛、衣服、头发
纹理打包以提供更好的效果优化
每组包含:
BaseColor、Normal、Roughness、Metallic、MetallicSmoothness、MaskMap、
Ambient Occlusion,并可能包括 MatID、Opacity 和 Emissive地图
⁺₊✧⋆常见问题
问:我可以请求定制吗?您可以接受佣金吗?
答:很遗憾,我无法接受任何形式的佣金。
问:我可以在 Blender / Cinema4D / 3dsMax / 等中使用此模型吗?
答:可以。 .fbx 等文件格式可以导入到任何地方。
请注意,装备和混合形状最初是在 Maya 中制作的,某些软件可能无法正确识别它们。不幸的是,我无法为您提供我从未使用过的软件的支持,因此,我仅支持 Maya、Unreal Engine 和 Unity。
问:其他型号的衣服是否兼容?
答:有些兼容,有些不兼容。更多信息🔗此处>
问:在哪里
答:虚幻引擎项目中默认提供了大部分纹理。然而,有些失踪了。它们将在附加源文件中单独提供,并且必须提出请求。在 FAB 上,只能提供 3 个附加档案,因此存在限制。
问:如何获取附加源文件?
答:通过电子邮件📧 idafaber3d@gmail.com 或在我的 Discord 服务器中请求它们。出于验证目的,请附上订单 ID。通常,我会在 1-3 个工作日内回复。
问:我仍然需要帮助!我如何联系?
答:联系我的最佳方式是通过电子邮件📧 idafaber3d@gmail.com。如果您愿意,请通过上面的链接加入我的不和谐服务器!通常,我会在 1-3 个工作日内回复。

评论(0)