Character: 1 Blueprint and 4 example NPC Blueprints
Character Parts: 44 SK meshes
PBR Textures: Albedo, normal, ORM (ambient Occlusion, Roughness, and Metallic) and tint masks
80 Sample Materials: Including 4 Master Materials for items and hairs
Maps: 1 Overview
Other: UE4 Mannequin with slightly modified UE4 skeleton (added sockets)
Scaled to Epic Skeleton: YES
Rigged: YES
Rigged to Epic Skeleton: YES
Animated: No Animation included
Number of Characters: divided into parts
Vertex counts of characters:
- naked: ~ 30k
- Dress ~20k-30k fullbody
性格:1个蓝图和4个NPC蓝图示例
角色零件:44个SK网格
PBR纹理:反照率、法线、ORM(环境光遮蔽、粗糙度和金属色)和色调遮罩
80份样本资料: 包括4件物品和头发的主要材料
地图:1概述
其他:Ue4人体模型,带有略微修改的UE4骨架(添加套接字)
缩放到史诗骨架:是的
被操纵的:是的
装备史诗骨架:是的
动画:不包括动画
字符数:分为部分
字符的顶点计数:
- 裸:~30k
- 连衣裙~20k-30k全身
The Western Female NPC comes with a fully customizable set of costumes to be used with western realistic-games. You can choose from a varity of predefined versions or use provided parts to create your female western character.
- Multiple SK items: are stripped down to groups : hats, hairs, heads, upperbody, pants and shoes
- Clothing: ~ 60Sk meshes (made for three base classes, citizen, saloon and barn woman)
- Basic costume set design 5x pants, 10x hats, chest base 3x + variations 15x
- Different skin textures + skintint as well
- Equipment uses a Master Material and a mask Texture, which will allow you to tweak its visual appearance in detail.
For compatibility with other asset packs (like carrying a firearm or even dual pistol), the delivered skeletal meshes are skinned to the UE4 skeleton and main- and off-hand pivots are aligned to its hand grip.
In case you need more customization – You can integrate the soldiers pretty easy into the Character Editor.
The polycount is between 20 to 30k for a full costume. Including all gear options.
西方女性NPC配备了一套完全可定制的服装,可与西方现实游戏一起使用。 您可以从各种预定义版本中选择,也可以使用提供的部分来创建您的女性西方角色。
- 多个SK 项目:被剥离下来到组:帽子,头发,头,上身,裤子和鞋子
- [经]服装:~60Sk网格(为三个基本类,公民,轿车和谷仓女人)
- 基本 服装套装设计5x裤子,10x帽子,胸基3x+变化15x
- 不同的 皮肤纹理+皮肤纹理
- 设备 使用主材质和蒙版纹理,这将允许您详细调整其视觉外观。
为了与其他资源包(如携带枪支甚至双手枪)兼容,交付的骨架网格体被剥皮到UE4骨架,主枢轴和非手枢轴被对齐到它的手握。
如果你需要更多的定制-你可以很容易地将士兵整合到 字符编辑器。
一件完整的服装的polycount在20到30k之间。 包括所有齿轮选项。
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